Showing 9 open source projects for "player one software"

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  • 1
    OpenSpiel

    OpenSpiel

    Environments and algorithms for research in general reinforcement

    OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games. OpenSpiel supports n-player (single- and multi- agent) zero-sum, cooperative and general-sum, one-shot and sequential, strictly turn-taking and simultaneous-move, perfect and imperfect information games, as well as traditional multiagent environments such as (partially- and fully- observable) grid worlds and social dilemmas. OpenSpiel also includes tools to analyze learning dynamics and other common evaluation metrics. ...
    Downloads: 0 This Week
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  • 2
    AI4U

    AI4U

    Multi-engine plugin to specify agents with reinforcement learning

    AI4U is a multi-engine plugin (Godot and Unity) that allows you to design Non-Player Characters (NPCs) of games using an agent abstraction. In addition, AI4U has a low-level API that allows you to connect the agent to any algorithm made available in Python by the reinforcement learning community specifically and by the Artificial Intelligence community in general. Reinforcement learning promises to overcome traditional navigation mesh mechanisms in games and to provide more autonomous...
    Downloads: 0 This Week
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  • 3
    dm_control

    dm_control

    DeepMind's software stack for physics-based simulation

    DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo. DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo physics. The MuJoCo Python bindings support three different OpenGL rendering backends: EGL (headless, hardware-accelerated), GLFW (windowed, hardware-accelerated), and OSMesa (purely software-based).
    Downloads: 6 This Week
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  • 4
    ReinventCommunity

    ReinventCommunity

    Jupyter Notebook tutorials for REINVENT 3.2

    This repository is a collection of useful jupyter notebooks, code snippets and example JSON files illustrating the use of Reinvent 3.2.
    Downloads: 0 This Week
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  • 5
    Tensor2Tensor

    Tensor2Tensor

    Library of deep learning models and datasets

    Deep Learning (DL) has enabled the rapid advancement of many useful technologies, such as machine translation, speech recognition and object detection. In the research community, one can find code open-sourced by the authors to help in replicating their results and further advancing deep learning. However, most of these DL systems use unique setups that require significant engineering effort and may only work for a specific problem or architecture, making it hard to run new experiments and...
    Downloads: 0 This Week
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  • 6
    RecNN

    RecNN

    Reinforced Recommendation toolkit built around pytorch 1.7

    This is my school project. It focuses on Reinforcement Learning for personalized news recommendation. The main distinction is that it tries to solve online off-policy learning with dynamically generated item embeddings. I want to create a library with SOTA algorithms for reinforcement learning recommendation, providing the level of abstraction you like.
    Downloads: 0 This Week
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  • 7
    Intel neon

    Intel neon

    Intel® Nervana™ reference deep learning framework

    neon is Intel's reference deep learning framework committed to best performance on all hardware. Designed for ease of use and extensibility. See the new features in our latest release. We want to highlight that neon v2.0.0+ has been optimized for much better performance on CPUs by enabling Intel Math Kernel Library (MKL). The DNN (Deep Neural Networks) component of MKL that is used by neon is provided free of charge and downloaded automatically as part of the neon installation. The gpu...
    Downloads: 0 This Week
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  • 8
    ConvNetJS

    ConvNetJS

    Deep learning in Javascript to train convolutional neural networks

    ConvNetJS is a Javascript library for training Deep Learning models (Neural Networks) entirely in your browser. Open a tab and you're training. No software requirements, no compilers, no installations, no GPUs, no sweat. ConvNetJS is an implementation of Neural networks, together with nice browser-based demos. It currently supports common Neural Network modules (fully connected layers, non-linearities), classification (SVM/Softmax) and Regression (L2) cost functions, ability to specify and...
    Downloads: 0 This Week
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  • 9
    This is a third year computer science project. A software system for simulating and animating Reinforcement Learning (RL) algorithms mainly for modular robots.
    Downloads: 0 This Week
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