Showing 4 open source projects for "c programming framework"

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    Jittor

    Jittor

    Jittor is a high-performance deep learning framework

    ...The front-end language is Python. Module Design and Dynamic Graph Execution is used in the front-end, which is the most popular design for deep learning framework interface. The back-end is implemented by high-performance languages, such as CUDA, C++. Jittor'op is similar to NumPy. Let's try some operations. We create Var a and b via operation jt.float32, and add them. Printing those variables shows they have the same shape and dtype.
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  • 2
    OpenSpiel

    OpenSpiel

    Environments and algorithms for research in general reinforcement

    OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games. OpenSpiel supports n-player (single- and multi- agent) zero-sum, cooperative and general-sum, one-shot and sequential, strictly turn-taking and simultaneous-move, perfect and imperfect information games, as well as traditional multiagent environments such as (partially- and fully- observable) grid worlds and social dilemmas. OpenSpiel also includes tools to...
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  • 3
    TorchCraft

    TorchCraft

    Connecting Torch to StarCraft

    We present TorchCraft, a library that enables deep learning research on Real-Time Strategy (RTS) games such as StarCraft: Brood War, by making it easier to control these games from a machine learning framework, here Torch. This white paper argues for using RTS games as a benchmark for AI research, and describes the design and components of TorchCraft. TorchCraft is a BWAPI module that sends StarCraft data out over a ZMQ connection. This lets you parse StarCraft data and interact with BWAPI from anywhere. The TorchCraft client should be installed from C++, Python, or Lua. ...
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  • 4
    Parallel Reinforcement Evolutionary Artificial Neural Networks (PREANN) is a framework of flexible multi-layer ANN's with reinforcement learning based on genetic algorithms and a parallel implementation (using XMM registers and NVIDIA's CUDA).
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