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A digital animation tool for real-time generation and interpretation of images, video and visual effects, allowing the artist/operator to adjust, on the fly, the parameters of the effects according to his or her own sensibility.
Software for motion tracking (skeletons, objects, hands) via Kinect!
KinectA is an application for motion tracking via Kinect Sensor – including hand, skeleton and object tracking. This software has been developed for the needs of media artists and designers. It provides a clearly arranged interface with multiple functionalities. The tracked information can be send via OSC to other hard- and software.
KinectA is available for Mac and Windows.
The goal of this project is to create a fast generator of a volumetric fire animation. The generator uses a short precomputed sequence to produce an endless animation. Packages real-time-fire2.0 and higher contain additionally a heat haze.
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Face tracking system that allows the user to interact with the computer moving the head. It's possible to move a camera in a 3D scene and the mouse in the screen. Contains also an open source implementation of the condensation algorithm.
This is an application that streams data from the Microsoft Kinect or cameras like it over a network. The program is Intended to be used in robotics applications where the controller cannot use such cameras directly due to hardware/software limitations--such as lacking usb ports or appropriate drivers--or in situations where the camera is not in close proximity to the device that needs to access it. Given that the controller can accept data from over the network, another embedded controller...