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The OpenGL TA project is aimed at taking the greatest RTS game of all time, Total Annihilation and converting it into true 3D and open source. It uses all of TA's media, but is a truely 3D engine, complete with movable cameras!
A new 3D Top-Down online survival action/strategy game for Code Orange Studios. Players must work together to survive on a space station overrun with failed medical experiments.
Project Water is a multiplayer war simulation game containig our game engine (developed simultaneously) which is meant to be independent of this game and possibly used in our future projects.
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Eine christliches Multiplayer Spiel mit aktueller 3d Grafik. Der Spieler wird in Anfänge des Christentums versetzt. Es wird Element eines Action, Adventure und Strategiespiels besitzen und ein spannendes Gameplay bieten.
Naglfar is a real-time strategy as well as a round-based strategy game. It is mostly fixating on naval battles between 8 races but supports also a trading system.
A Platform Independent 3D Real Time Strategy Game. Mixing Elements of RTS, RPG, MMOG, and Empire Building Games. Online, LAN, and Offline Capabilities.
XNA Shader 3D Game Engine, it includes physics, Artificial Intelegence, Particle System. Bone Animation Blending, C# Scripting, Billboards, Compressed Content Directory or Virtual File System for Content.
OpenWar is going to be a new open source 3D RTS (Real Time Strategy) Engine for the PC. Our goal is to create a strong, but flexible foundation that allows people to make their own RTS games with relative ease.
MIR is a dream of young student in computer graphics and programing, who one day thought of a game wich will be very very innovative and so customizable by the user than he\'d be able to really build and shape the world where he lives.. MIR: Make It Real
Sago War utilizes tile-based biomes like Civ, but with the goal of being in pure 3D. The strategy is like Civ with less focus on tech trees and more focus on real-time and real-location manipulation. Zones are tiled, but game pieces moved within tiles.
Outpost 3: Forsaken World is an Open Source Software, fan created sequel to Dynamix/Sierra's Outpost 2: Divided Destiny. It will use a full 3D Engine, and will have new colonies, weapons, vehicles, as well as an original storyline.
IA Fighting is an special real time strategy game. The player cannot play directly but he program an artificial intelligence which plays as him and the player can look action with 2D or 3D view.
The Space Conquerors is a 3D real-time strategy game. The main game's objective is to choose one from many races and to conquer moons and planets through great 3rd person spacial battles.
YASCC aims to become a fully-fledged 3D RTS engine. The goal of the project is to enable construction of RTS-like games in an easy, cross-platform manner