Lines a game written in Python two players through internet
Lines is an old game that I had programed in python (pygame). I usually prefer to use visual c# as a programing language. However, I wrote this game in python in a time period, I was learning python. Here, I want to thank all people who have training videos in youtube, they helped me a lot to make this program. Some of the code of the program is from these videos.
Cross platform 2Dgame creation framework with Python bindings
FIFE is a cross platform 2Dgame creation framework written in C++ with Python bindings. It's designed to be flexible enough to support a wide variety of 2Dgame types but specializes in 2D isometric type views.
Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.
Galclone is a free clone of the simple 2d real-time strategy game galcon. Like his archetype, galclone is written in python and uses the pygame module (LGPL) for its gui.
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The Unknown Horizon project aims at creating an open source realtime economy simulation game with strategy elements in an isometric 2D engine loosely oriented towards Sunflower's Anno series.
Mix of RPG and Tower defense game. Player leads a small team and explores a huge world of connected floating islands. 2d isometric view and NO acceleration required.