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Host LLMs in Production With On-Demand GPUs
NVIDIA L4 GPUs. 5-second cold starts. Scale to zero when idle.
Deploy your model, get an endpoint, pay only for compute time. No GPU provisioning or infrastructure management required.
It's the year 2345 and humankind is colonizing planets in far-off star systems, but faster-than-light travel is a proven impossibility. Your goal is to establish a colony on an unknown Earth-like world and not just explore and survive, but thrive.
An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
library for RTS games with 1st person shooter elements
This project develops a RTS game library suitable to use it as a base for new RTS games in the style of Battlezone (RTS + 1st person shooter). Emphasis is put on portability and extensibility.
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Glest IN SPACE is a fast paced Free Software space themed Real Time Strategy Game. The goal is to provide a viable Free Software Alternative for a competitive e-sport game. Its a mod for MegaGlest, a fork of the award winning Glest project.
Deuteros X is set to resurrect Deuteros - and expand upon it. It is being built from scratch, faithfully recreating every aspect of what we consider one of the most enthralling games of all time.
OpenDungeonKeeper is an clone of Bullfrog's Dungeon Keeper 2. It will support nearly all the features of Dungeon Keeper 2. OpenTK is needed to compile the Source
Tactical Warfare Engine is an Open Source 2.5D Real-Time Strategy game engine made using OpenGL. It aims to be a replacement for the aging StarCraft game engine, but also supports the creation of entirely new RTS games.
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
Tool for easy manipulation, share or search of Stacraft 2 replay. For compiled version direct download or better project description , see : http://www.teamliquid.net/forum/viewmessage.php?topic_id=171828 Have a nice day.
Qonk is a small space build-and-conquer strategy game with very simple rules initially written by Anthony Liekens. A complete game only lasts for a few minutes and can be a fun break away from work or whatever you're doing.
Stratagus is a free cross-platform real-time strategy game engine, capable of playing against human or computer opponents, network or local. It can be used to build RTS games similar to C&C, WC2, AOE, and Tzar and runs under Linux, BSD, MacOS and Win
The syBR Engine is a multi-platform game engine written using C++. It's aim is to extensively use plugins in order to allow easy implementation of new engine parts (such as various sound API, new GUI widgets...).
Each player starts with a single ship producing planet; once enough ships are created players may colonise other planets and spread their empire. The ultimate aim of the game is to eradicate the other player from the galaxy by attacking their worlds.
Engines of War brings you nonstop RTT action from the first second of the game. It is inspired by DotA's gameplay, but free content on the Spring Engine! Developers, check the trac page: https://sourceforge.net/apps/trac/enginesofwar/wiki/
Pobasys arises as a tool for the game design development to analyse and optimize the power Balance of a generic strategy game. http://sourceforge.net/apps/mediawiki/pobasys/index.php?title=Design
Czech game solutions team <BR><BR> Us project is RTS ( real time strategi ) you name is not specificed possibly name is Woo - War of Oil or WwO - World without Oil. This game presents wordl in near future, when supplys oil give out -> NATO strike in Saud
As the title suggests, this is a real-time strategy game IN SPACE!!!! This version is incomplete and I have stopped working on it. If you would like to continue it, email me and I will send you the sourcecode.
"Universe for Sale!" is a new 2D RPG. Its a micromanagement economic simulation game. Your goal is to dominate the whole universe. Shoot, deal or debate - it's your choice. Attention! This game is only at the beginning.
The Day 0 is (yet) minimal FPS, and will include networking feature and a RTS mode. We use the irrlicht demo as a basis for implementing some new features. So, don't be surprised if you doesn't see any graphical change in the release :-)
XPilot is a multi-player 2D space game for both local and Internet gaming. Some features are borrowed from classics like the Atari coin-ups Asteroids and Gravitar, and the home-computer games Thrust and Gravity Force, but XPilot has many new aspects too.
Picaresque is a 2D Adventure/Role Playing Game with Real-time Strategy and city management elements. It takes place in a massive, randomly generated, persistent world which is saved between games.