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Evaluates Starcraft 2 games with respect to multiple macro aspects.
The Bronze to Masters Evaluator (B2Meval) evaluates Starcraft 2 games with respect to multiple macro aspects. These are worker and supply count at specific times, expansion timings, building timings, as well as research and upgrade timings.
The B2Meval is a SC2gears plugin. Hence, SC2gears is required. The B2Meval shows specific values of unit counts and timings that are recommended by filtersc's macro tutorials. Please, refer to filtersc's macro tutorials on teaamliquid.net or YouTube.com...
The original EVOlution RTS seems to be not active (https://sourceforge.net/projects/evolution-rts/?source=directory, last updated on 30th of December, 2010). Thus, this project is to continue the goal of the original EVOlution RTS - To create a game incorporating cells.
Since I am an unexperienced Java developer, I need someone to help me out. This is the first major project, and I do require a person to help me out. If you are interested, please email me at weien_1999@hotmail.com or my...
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This is a Java Space 2D game based on a MySQL backend database and manager.
This game inspiration is based on a EVE Online game with various new features and ideas.
Java based client / server online games engine & API for easy creation/running of real-time multiplayer games. Games include Battleships, Camelot, Checkers, Chess, Connect 4, Dots, Go, Octagons, Texas Hold'em Poker, Reversi, Spades, Tetris & Tic-tac-toe
Drive your dainty dot devoid of dastardly demon dots! In simpler terms, DON'T DIE. Use either the keyboard or the mouse to evade the hordes of enemies and use powerups with the SHIFT key! For Windows, Mac, Linux and even Android
An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
Evolution RTS (project name, will change later) will be a real-time-strategy-like game. Player will be controlling cell-like creatures with a goal to breed stronger cells than the opponent. Random mutations make up a part of the game. [PLANNING]
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A tower defense game with twist I made at spare leisure time, featuring a race called Galvani(ie. Frankensteins).. Special thanks to Kevin Glass's tutorial site Code and Coke, Tony Pa's tiled based games and http://www.jamendo.com/en/ for music.
This project uses Ardor3D to create a space based real time strategy game. You fight for the control of planets which build new attack ships for you. It is inspired by games like Eufloria, Galcon and Sins of a Solar Empire.
This is a school project, with the ambition to develop a browser-game(JSP, HTML with JS) playing in the medieval times. The economy orientated game is thought for fast local rounds in a home network, but also for long rounds over the world wide web.
Just as the name implies: It converts Crusader Kings savegames into Europa Universalis III: Heir to the Throne. Props to Ulmont and Yvesp for the original CK->EU3 converter.
Open HQ is a remake of the real time strategy game Command HQ from Microprose (1989). It will add Multiplayer-Support via Internet (both cooperative and against each other) and support for different maps.
Final Frontier is a science fiction Real Time Strategy game. Players fight as the Federation, a coalition of Humanoid races, to fight against a nanite take over of there own creation.
Strategoids is a real-time-strategy game/engine set in space with Newtonian physics. This project has moved to GitHub: http://github.com/megagun/strategoids
Flexible engine for Web based online multiplayer games. The games developed on top of it should be a mixture of real time and turn based strategy games nowhere found before.
This is my current project. The base idea of the game is currently Diablo 2 LOD, but it should evolve. If you would like to join, contact me at virgul.thriss@gmail.com. Most help needed is around Art, Story Line, names, Ideas, and Beta Testing.
Rail World is a railroad train simulation game designed to bring the features of model railroading to the desktop using actual aerial or satellite photographs as the backdrop for maps. Control multiple trains, switches, load/unload cargo, and more.
As the title suggests, this is a real-time strategy game IN SPACE!!!! This version is incomplete and I have stopped working on it. If you would like to continue it, email me and I will send you the source code.