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Java library and application to edit game files from all Clausewitz-engine games (EU3 and later, including EU4, Victoria 2, Hearts of Iron 3, EU: Rome, and Crusader Kings 2) and their saved games.
Source code is now hosted at https://github.com/mmyers/eug.
Sponsor on Patreon: https://www.patreon.com/user?u=60455822
A 2D space real-time, action/strategy game. you are in control of a ship that you fly around space fighting enemies and making friends on your way. The main objective is to rescue people from planets and take them to star bases. its writen in java1.4.
A bare bones RTS game framework. With some working code (but many features missing).
In the future there will be features that let you help data-mine a set of replays to identify weaknesses in strategy, and have some building blocks to build AI agents.
Alpha phase.
See "website" below for some documentation. At the moment there's no detailed getting started guide, but you can get some pointers at the bottom of the main Javadoc page in the "Description" section.
Proper tutorial...
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HexTD is a tower defence game, inspired by VectorTD. The aim of the game is to stop enemies from reaching their target, by strategically building defence towers. It includes singleplayer, multiplayer and a map editor.
eMo.AERO.Bo$$ is an airline management game (real time economical strategy game). You are CEO of newly build airline. Your mission is to rule it, guide it and lead to World number One Airline. The game was created with inspiration of old Aerobiz game for Sega/Nintendo.
Evaluates Starcraft 2 games with respect to multiple macro aspects.
The Bronze to Masters Evaluator (B2Meval) evaluates Starcraft 2 games with respect to multiple macro aspects. These are worker and supply count at specific times, expansion timings, building timings, as well as research and upgrade timings.
The B2Meval is a SC2gears plugin. Hence, SC2gears is required. The B2Meval shows specific values of unit counts and timings that are recommended by filtersc's macro tutorials. Please, refer to filtersc's macro tutorials on teaamliquid.net or YouTube.com...
Java based client / server online games engine & API for easy creation/running of real-time multiplayer games. Games include Battleships, Camelot, Checkers, Chess, Connect 4, Dots, Go, Octagons, Texas Hold'em Poker, Reversi, Spades, Tetris & Tic-tac-toe
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This project uses Ardor3D to create a space based real time strategy game. You fight for the control of planets which build new attack ships for you. It is inspired by games like Eufloria, Galcon and Sins of a Solar Empire.
A tower defense game with twist I made at spare leisure time, featuring a race called Galvani(ie. Frankensteins).. Special thanks to Kevin Glass's tutorial site Code and Coke, Tony Pa's tiled based games and http://www.jamendo.com/en/ for music.
Just as the name implies: It converts Crusader Kings savegames into Europa Universalis III: Heir to the Throne. Props to Ulmont and Yvesp for the original CK->EU3 converter.
Rail World is a railroad train simulation game designed to bring the features of model railroading to the desktop using actual aerial or satellite photographs as the backdrop for maps. Control multiple trains, switches, load/unload cargo, and more.
This is my current project. The base idea of the game is currently Diablo 2 LOD, but it should evolve. If you would like to join, contact me at virgul.thriss@gmail.com. Most help needed is around Art, Story Line, names, Ideas, and Beta Testing.
Single or multiplayer strategy game centered around evolution. Cells dynamically interact with their world based on evolved abilities. Accumulation of evolution points allows you to evolve select members of your cell colony.
A big-sized project for Software Engineering at Complutense University of Madrid, Spain. E.V.A. stands for Artificial Life Evolution and it´s a game and simulator of living 3D creatures moving all over different environments and reacting to them.
Vulcan is an editor for several of the files behind the Rome: Total War engine. These files are key to the creation of any mod as they contain the parameters which describe each unit to the engine. Java 1.6 or greater is required to run this application.
Concrete Jungle is a game that simulates the daily hustle bustle of the city. You compete against other players for domination of the city streets by moving your armies of denizens across the board.
MD5 Reader 2 loads and animates 3D models saved as MD5 file format (Doom 3). It is written in Java and it extends jMonkeyEngine. MD5 Reader was written by ChaosDeathFish and we continued it. I am coding a new implementation from scratch (almost ready
Tools for parsing and analyzing the JASS scripting language, which used for scripting Maps and AI files in Blizzard Entertainment's (R) Warcraft III (R).
XLattice is a communications infrastructure for server-assisted peer-to-peer networks.
Initial implementation is Java (and so platform-independent) with C/C++ for Linux and then Windows to follow.
Multi User Dungeon game written in 100% Java.
Developers wanted for this project.
A new MUD is open for developers only. It is written entirely in Java 1.3.1 from scratch. The coding interface is very similar with lpmud programming.