Codename Alpha will (when finished) be a realtime strategy game (RTS), written entirely in Java.
For now, it is a Java RTS engine with a small testgame (including one kill-all mission).
AI uses an integrated trampoline-style cps-interpreter for scheme.
This program is a basic way of the "oldschool"-game Tic Tac Toe
This program is a basic interpretation of the "oldschool"-game Tic Tac Toe.
If you want to play, you have to download the JRE (Java Runtime Engine) which you can get from http://java.com/download . In most cases its installed already.
This software uses the SuM-Libraries which are in the installation package. You could get them from http://www.mg-werl.de/sum/.
Java based client / server online games engine & API for easy creation/running of real-time multiplayer games. Games include Battleships, Camelot, Checkers, Chess, Connect 4, Dots, Go, Octagons, Texas Hold'em Poker, Reversi, Spades, Tetris & Tic-tac-toe
Strategoids is a real-time-strategy game/engine set in space with Newtonian physics. This project has moved to GitHub: http://github.com/megagun/strategoids
Sloth Online RPG is a 2D fully graphical online game engine. It features rich tile based maps with layers, fully customizable characters and a completely interactive environment. Also included are resources such as map editors, sprites, tiles, and more.
Stratagem engine is a free 3D real-time networked massive strategy game implemented in Java using Xith3D. It's entirely "flavorable" so entire new games can be created using just models and XML definition files.
The ISOCalc (Isometric Calculator Engine) is a class library for isometric plot games. The ISOCalc can be used as a calculator background for every game with different graphic front. (Special Thanks for OpenTTD Team)
JCraft is a platform independent, isometric, tilebased, real-time strategy (RTS) game engine in Java. Supports: Multi-, Singleplayer-Mode, fullscreen, Configurable engine interface that allows to create games with a large variety of engine features.
Black Rain, a Java-based RPG using a hex-tiled game map, with many different items available in-game. Black Rain will use an unique object-modification and combination engine to allow objects in the game to be combined, changed, and upgraded.
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DOEDELS is a (multi- and) singleplayer adventure enigine written in java(j2se1.5 +). The project contains the games-engine and some editors to create your own 2d adventures. The Adventure will allow to mix the gameplay with some details of RPG- and strat
A project related to developement of a generic, consistent, game engine with
network facilities, graph teory applied, and other nice stuff under java
(and finally, a game that uses this engine based on a strange science-fiction
history).
JIsoMan is an isometric game engine written in java. It has line-of-sight, entity & terrain objects, and a tilemap and wallmap. It also has a design mode to graphically design isometric maps.
Multi-User Character Kingdom (MUCK) engine and client providing a first person view point 3D-world which can be created by users, and which uses a system to provide quick gameplay by slowly downloading Objects/Textures over time once in the world.
RTS game engine contributions to Stratagus. RPG mode, first-person mode, underground areas and more are planned. A distribution of Stratagus with the contributions compiled in will also be released here.
OpenWar is going to be a new open source 3D RTS (Real Time Strategy) Engine for the PC. Our goal is to create a strong, but flexible foundation that allows people to make their own RTS games with relative ease.