Showing 45 open source projects for "python ai game"

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  • 1
    openage

    openage

    Open source clone of the Age of Empires II engine

    openage is a free cross-platform RTS game engine that provides the mechanics of Age of Empires. Using modern technologies as C++17, OpenGL/GLSL, Python, Qt5 and CMake allows people using GNU/Linux, BSD, macOS or Windows to play the game natively. Our aim is to make openage a platform for the original Age of Empires games providing the same look and feel, but with more features for modding and multiplayer. openage uses an open API powered by our human-readable configuration language nyan. ...
    Downloads: 4 This Week
    Last Update:
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  • 2
    Dune 0.97.04 Released for windows. Likely to be some bugs For older version please navigate to 0.96.4 folders. Updated clone of Westood Studios' Dune2 which uses data files from the original game. New features include multiple unit selection/control, high resolution support, multiplayer gaming, improved gui and a selection of new AI's to play against.
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    Downloads: 81 This Week
    Last Update:
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  • 3
    Spring RTS Engine

    Spring RTS Engine

    Spring is a free RTS engine developed for Windows, Linux and Mac OS X.

    Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.
    Downloads: 30 This Week
    Last Update:
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  • 4
    Project Angela is a family of ruleset modeling language (RML) interpreter components written in python. It is intended to easily enable RML support for a variety of different simulation engines, game engines and MMO frameworks.
    Downloads: 0 This Week
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  • 5

    KingdomOfGambit

    A fantasy real time multiplayer strategy game with player scripted AI

    Rule your kingdom, explore the world and battle your enemies in this real-time strategy game in a fantasy setting. But unlike most real-time strategy games you don't micromanage every unit. Instead you programm their behaviour with lua scripts. Then you only give rough objectives and watch your units struggling to make sense of it. Imagine your archers firing arrows at the enemy and then fall back behind tough warriors which huge shields to block the enemy return volley. Only a...
    Downloads: 0 This Week
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  • 6

    Cell Defender

    A mobile tower 3D tower defense/defend the flag game

    This simple little game is like few others. It's a surivial game with few rules. 1. Defend the center square from the invading robots! 2. You can only the "Colored" Defender units to do so. 3. Let 10 Robots in and your game is over! 4. No end survive and rack up as many points as you can! This project uses Python-Ogre, a wrapper for the original Ogre 3D.
    Downloads: 1 This Week
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  • 7
    Flexible Isometric Free Engine

    Flexible Isometric Free Engine

    Cross platform 2D game creation framework with Python bindings

    FIFE is a cross platform 2D game creation framework written in C++ with Python bindings. It's designed to be flexible enough to support a wide variety of 2D game types but specializes in 2D isometric type views.
    Downloads: 1 This Week
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  • 8

    BigCity

    City-building game that will contain the best parts of SimCity.

    City-building game that will contain the best parts of SimCity 3000, SimCity 4 and Cities XL.
    Downloads: 0 This Week
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  • 9
    Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.
    Downloads: 0 This Week
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  • 10

    IsoVenture

    Wrote in c++ and using SDL. V0.02a

    ...And other civilizations, with unique AI, who are growing in other parts of the world and may or may not be after the same goals you have in mind. Granted, the game is FAAAAAAARRRRR from complete, as it is just a hobby, but I do plan on spending quite a lot of time, overall, in molding it into a well rounded, complete and fun game.
    Downloads: 0 This Week
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  • 11
    Currently, this game is just a concept modeled after the first Final Fantasy games with some touches of the old Pokemon games. It will have a money system, level system, open world maps, upgradable weapons, team making and some ~smart enemy AI.
    Downloads: 0 This Week
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  • 12
    A mod of the Civilization 4 DLL (SDK) with the goals of improved AI and ability to load saves from plain BTS. Gameplay (rules) are unaltered. Where possible, speed is improved.
    Downloads: 1 This Week
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  • 13
    Solism
    Each player starts with a single ship producing planet; once enough ships are created players may colonise other planets and spread their empire. The ultimate aim of the game is to eradicate the other player from the galaxy by attacking their worlds.
    Downloads: 0 This Week
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  • 14
    Metabolsim is a Real-Time Strategy game, where the battle field is the human body. You have to fight the incoming viruses, build and upgrade organs, and manage the food you get, so that your character spends a long and happy life !
    Downloads: 0 This Week
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  • 15
    VirtuaNet is designed to be a simulation of a possible future 'hollywood-esque' network, in which corporate spies and sabotage run rampant. It is designed to be a single player game, but multiplayer may be added in the future, allowing players to battle
    Downloads: 0 This Week
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  • 16
    Global Conflict Blue is a real time 3D naval and air warfare simulation game similar to Fleet Command and Harpoon.
    Downloads: 7 This Week
    Last Update:
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  • 17
    Multiplayer AI script based strategy game.
    Downloads: 0 This Week
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  • 18
    BlueWar is a 3D Multiplayer Real-Time Strategy Game (RTS) that features a futuristic combat on the surfaces of various planets in the universe.
    Downloads: 0 This Week
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  • 19
    Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
    Downloads: 0 This Week
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  • 20
    The Massive Artificial Intelligence Simulation is like that from Lord of the Rings, only they are playing Capture the Flag! The user can manage the team and compete in matches and tournaments. Written in C++ (AI) utilizing the Dark Game SDK (graphics).
    Downloads: 0 This Week
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  • 21
    RealTimeBattle is a programming game, in which robots controlled by programs are fighting each other. The goal is to destroy the enemies, using the radar to examine the environment and the cannon to shoot.
    Downloads: 0 This Week
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  • 22
    A multiplayer RTS space exploration/trading/combat game. Set after FTL travel becomes easy & cheap, when small single system company-empires are attempting to expand their domains and profit. Development focuses on a robust game engine and smart AI.
    Downloads: 0 This Week
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  • 23
    A clone of the famous game StarCraft for Windows by Bl*zzard. It uses SDL to be OS independent. Our aim is to provide an extremely customizable multiplayer game. Everybody will be able to invent new races, new terrains and most of the other components.
    Downloads: 0 This Week
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  • 24
    WarCoders is a real-time strategy game where you program AI for robotic vehicles in C++. You battle opposing teams in a 3D environment over a network or the Internet. You can also build fortifications, edit robot sourcecode, make new weapons, etc.
    Downloads: 0 This Week
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  • 25
    RainEngine is a 3D, multiplayer, Real Time Strategy game engine with a strong focus on extensibility. Unlike traditional RTS games, users of games made with the RainEngine will be able to create/customize their own units, races, and AI.
    Downloads: 0 This Week
    Last Update:
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