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A multiplayer recreation of what Digital Integration did in the 1990s
GeoME (Geographic Military Enviroment) is a project to create a battlefield simulation framework, which can then be used for various projects. Our project has been influenced by games like Carrier Command, Hind, Apache and Battlezone.
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Real time strategy with small soldiers and very realistic battles (1000+ soldiers involved). Also emphasises automation of economy rather than having to micro-manage troops and resources.
A massively multiplayer real time strategy game (ala Red Alert / Dark Reign) that you can play online at any time of day against anyone in the world. Over 1000 players on the same map. Embrace chaos.
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The Templar Knight Bot is an open source Java Bot that attempts to be a highly configurable bot base. Each component is meant to be completely modular and replaceable. The GUI and the automatic functions are at the focus of this and allows the bot to fu
This is a web based, multi-player role play game. It is set in outer space. The core programming language is Java. Technologies used are Java Beans, JSP, Servlets, XML and XSLT.
We want to create the absolute game by composing every game (which is capable) into one big neverending story. To achieve this we try to create one server and severall plugins, for every game one, so that they all get combined. Simply "The Game". :)
A real time strategic game to end users and programmers. Programmers will be able to easily write plugins to the game, using python or others script language. In the future the game will accept C/C++ plugins. This game uses clanlib (http://www.clanlib.org
TUD is a realtime strategy game written under LINUX. It should work also with Solaris and Irix. You are the commander of your units (vehicles, tanks, factories,...) and steer them by mouse. You see the landscape from top and you are able to scroll, rotate
Nautix is a 3D multiplayer game. You are a citizen in one of its worlds, spending your time with the construction of buildings and fighting against enemies.
Note: There is a design change from 0.2.0 to 0.2.x
Imperium is a game of intergalactic conquest and exploration
Imperium is a multi-user networked Empire-like strategy game set in deep space. Features programable ships, inter-player trade, more. There also is a XForms based GUI client, and plans for a Win32 client.
GitHub link: https://github.com/fstltna/Imperium