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This project uses Ardor3D to create a space based real time strategy game. You fight for the control of planets which build new attack ships for you. It is inspired by games like Eufloria, Galcon and Sins of a Solar Empire.
Each player starts with a single ship producing planet; once enough ships are created players may colonise other planets and spread their empire. The ultimate aim of the game is to eradicate the other player from the galaxy by attacking their worlds.
This is a school project, with the ambition to develop a browser-game(JSP, HTML with JS) playing in the medieval times. The economy orientated game is thought for fast local rounds in a home network, but also for long rounds over the world wide web.
Just as the name implies: It converts Crusader Kings savegames into Europa Universalis III: Heir to the Throne. Props to Ulmont and Yvesp for the original CK->EU3 converter.
Engines of War brings you nonstop RTT action from the first second of the game. It is inspired by DotA's gameplay, but free content on the Spring Engine! Developers, check the trac page: https://sourceforge.net/apps/trac/enginesofwar/wiki/
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UT Space Battle is a game mod for the Unreal Engine 3 which comprises a space combat simulation which aims primarily to explore innovative game play through the use of unconventional aspects that distinguish it from existing shooters and strategy gam
Open HQ is a remake of the real time strategy game Command HQ from Microprose (1989). It will add Multiplayer-Support via Internet (both cooperative and against each other) and support for different maps.
[Still under rewrite] An open source real time strategy game created using the Panda3D engine, featuring an advanced economy system, trade, and a large research tree.
Final Frontier is a science fiction Real Time Strategy game. Players fight as the Federation, a coalition of Humanoid races, to fight against a nanite take over of there own creation.
Cultivation is a game about the interactions within a gardening community.
The resources needed for genetic propagation are tight, and relations can
become tense. Cultivation explores self-interest, the common good, conflict,
and compromise.
Strategoids is a real-time-strategy game/engine set in space with Newtonian physics. This project has moved to GitHub: http://github.com/megagun/strategoids
Rail World is a railroad train simulation game designed to bring the features of model railroading to the desktop using actual aerial or satellite photographs as the backdrop for maps. Control multiple trains, switches, load/unload cargo, and more.
This is my current project. The base idea of the game is currently Diablo 2 LOD, but it should evolve. If you would like to join, contact me at virgul.thriss@gmail.com. Most help needed is around Art, Story Line, names, Ideas, and Beta Testing.
Flexible engine for Web based online multiplayer games. The games developed on top of it should be a mixture of real time and turn based strategy games nowhere found before.
Linux Wrath is a rpg/first person shooter Goal: destroy targets. Created at aueb for the computer graphics course and took us 2 weeks to complete (we were 2 people). Project at: http://code.google.com/p/linuxwrath/
"Universe for Sale!" is a new 2D RPG. Its a micromanagement economic simulation game. Your goal is to dominate the whole universe. Shoot, deal or debate - it's your choice. Attention! This game is only at the beginning.
As the title suggests, this is a real-time strategy game IN SPACE!!!! This version is incomplete and I have stopped working on it. If you would like to continue it, email me and I will send you the source code.
An Open-Source Tower Defense Game developed with Python and Pygame. If you wish to show your appreciation, please consider flattrering the project: https://flattr.com/thing/141093/PyTowerDefense