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A working browser-based Space Game that demonstrates advanced concepts such as hexagonal navigation, vector visibility, and a message-based battle engine. Currently seeking a CVS release manager to distribute the code.
OpenMMOEngine is designed to allows browser game developers to develop new games very quickly. A lot of realtime strategy browser games share common features that will be provided by this engine. The features will be switchable as far as possible.
Guerreiros Universais is a massive multiplayer online role playing game (MMORPG) based on web technologies, so it can be played with any webbrowser. Is written in php and SQl.
PhPlay is a convenient PhP-powered game Generator, principally writed in French, for those who want to create easily a online PhP game aka Mass Multiplayer Oline Browser Game.
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The project is a multi-platform browser based game where you enter an online world. You can be a politician or choose form a selection of tycoons from the manufacturers to the distributors of products.All roles are linked
Conquer-Space.net is a browser-based online massively multiplayer space build-up strategy and exploration game. Written in 100% Java, it features a built-in webserver and database. It started in mid-2001 and went Open-Source in late 2004. And it works!
CrimeFighter is the website of a gta-like browser game with rpg and multiplayer parts. Moreover you can see yourself running around in the city in realtime. Never seen such a online game? Just visit http://www.crimefighter.de
JOBS - Java Ogame Battle Simulator - a (offline) battle simulator for the web-based strategy game ogame; features: fast (that is: about 2x faster than speedsim), written in java 1.4 (that is: quite platform independent), swing GUI (an ugly one though)
[Project Dormant until 2008]Shadows Rising is a browser based RPG written in PHP, Javascript, and XHTML. MySQL/PostgreSQL supported. The core engine will allow users create unique RPGs by adding new items, classes, terrain maps to Game Modules.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
A project related to developement of a generic, consistent, game engine with
network facilities, graph teory applied, and other nice stuff under java
(and finally, a game that uses this engine based on a strange science-fiction
history).
JIsoMan is an isometric game engine written in java. It has line-of-sight, entity & terrain objects, and a tilemap and wallmap. It also has a design mode to graphically design isometric maps.
Evowar is the new codename for MaxtrixEngine. We are revisiting the previous idea and trying to unify all java game developers in a single project: Evowar, wich is a 2D Evolutive RTS Java Game.
This is a realtime strategy game made in Java. The user connects to a server through a java applet that shows a real world map, constructed from available Digital Elevation Maps.
Burned Out is a MMOG settled in a parallel world with a ´bad result´ of the cuba crisis in 1962. Only a few people survived in bunkers and try to survive by trading, fighting, developing new technologies.
This game will enable Succession War multiplayer play over a network. The game should be able to support about 30 players with full "Battle Command" capabilities.
RTS game engine contributions to Stratagus. RPG mode, first-person mode, underground areas and more are planned. A distribution of Stratagus with the contributions compiled in will also be released here.
Blue Shift is a turn-based MMOG designed to be playable in any, modern browser. The game stresses community as much as gameplay and implictly supports squads, factions and alliances. ** Project Suspended Temporarily Due To Real Life :)
This is another RTS (real time strategy) with a few new features, such as customizable technologies and graphics, mutliple players per team, and more.
This game is "Of the gamers, by the gamers, and for the gamers." We know what everyone wants in an RTS
Open source Interactive Graphical Multiuser System for developing from online RPG/Adventure Games to strategy games like Starcraft. It includes a complete IDE (code editor, sprite and animation editor, scenario editor, debugger), a compiler and a server.
Ingens Mundus is a new generation of MMORPG allowing dynamic flexibility and unparalleled growth potential. Mundus is designed to allow the player to command NPCs by assigning player programmable AIs to them.
This is a web based, multi-player role play game. It is set in outer space. The core programming language is Java. Technologies used are Java Beans, JSP, Servlets, XML and XSLT.
Fleet Command is a massive multiplayer browser game situated in a futuristic space environment. You can colonize planets and command fleets of civilian or military space ships. The game features economy, diplomacy and combat.