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oGame-like browser space realtime strategy game based on xNova
Project "SuperNova.WS" is a sci-fi Massive Multiplayer Online (MMO) Real-Time Strategy (RTS) (like oGame) browser game. Based on xNova 0.8 RageRepack v226 and adds many changes in gameplay, heavy-duty optimization and bugfixes. Written on PHP & MySQL
In RMORS (pronounced as “remorse”) you are the chief administrator of either China or Japan’s space program in a race to be the first to reach the moon. In this alternative time line story, you’ll be participating in a post-WWII Cold War scenario where the space race was used as a means of avoiding the Korean and Vietnam wars.
RMORS is a resource-based, real-time strategy game in minimalist style. The game will have very few graphics and those it does will have a retro CGA/vector style....
ASCII based tower defense game in your browser.
- 4 tower types;
- 3 towers levels;
- 30 enemy types;
- 4 difficulty levels;
- more than 10 maps;
- cookie and text based save/load;
- a lot of fun!
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Devana is an open source browser strategy game developed from the ground up (without any third party code) using OOP (Object Oriented Programming) code written in the MVC (Model View Controller) paradigm.
http://devana.eu/
http://www.facebook.com/DevanaGame
Underworld is a massive multiplayer online role playing game (MMORPG) based on web technologies, so it can be played with any webbrowser. It is a fantasy game in which the player can be either a human or a monster: combats, spells, buy/sell items
This is a Java Space 2D game based on a MySQL backend database and manager.
This game inspiration is based on a EVE Online game with various new features and ideas.
This is a school project, with the ambition to develop a browser-game(JSP, HTML with JS) playing in the medieval times. The economy orientated game is thought for fast local rounds in a home network, but also for long rounds over the world wide web.
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This project is a conversion of AATrade (written using PHP) to a Java based architecture. The project is based upon similar projects such as BNT, NGS, Trade Wars 2000 and Ultimate Universe. Web-Based browser solution first followed by a client tool.
Flexible engine for Web based online multiplayer games. The games developed on top of it should be a mixture of real time and turn based strategy games nowhere found before.
Web Based Travian Companion T3.5 helps us one-on-one when we plays the Travian game. It will relieve us from waiting for a task to come. We focus on designing and pursuing the strategic goals, and sleep well in the night. T3.5 is a stable product.
A working browser-based Space Game that demonstrates advanced concepts such as hexagonal navigation, vector visibility, and a message-based battle engine. Currently seeking a CVS release manager to distribute the code.
OpenMMOEngine is designed to allows browser game developers to develop new games very quickly. A lot of realtime strategy browser games share common features that will be provided by this engine. The features will be switchable as far as possible.
PhPlay is a convenient PhP-powered game Generator, principally writed in French, for those who want to create easily a online PhP game aka Mass Multiplayer Oline Browser Game.
The project is a multi-platform browser based game where you enter an online world. You can be a politician or choose form a selection of tycoons from the manufacturers to the distributors of products.All roles are linked
CrimeFighter is the website of a gta-like browser game with rpg and multiplayer parts. Moreover you can see yourself running around in the city in realtime. Never seen such a online game? Just visit http://www.crimefighter.de
JOBS - Java Ogame Battle Simulator - a (offline) battle simulator for the web-based strategy game ogame; features: fast (that is: about 2x faster than speedsim), written in java 1.4 (that is: quite platform independent), swing GUI (an ugly one though)
[Project Dormant until 2008]Shadows Rising is a browser based RPG written in PHP, Javascript, and XHTML. MySQL/PostgreSQL supported. The core engine will allow users create unique RPGs by adding new items, classes, terrain maps to Game Modules.
A project related to developement of a generic, consistent, game engine with
network facilities, graph teory applied, and other nice stuff under java
(and finally, a game that uses this engine based on a strange science-fiction
history).