Showing 4 open source projects for "acme cross-assembler code"

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  • 1
    VulkanSceneGraph

    VulkanSceneGraph

    Vulkan & C++17 based Scene Graph Project

    VulkanSceneGraph (VSG), is a modern, cross-platform, high-performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17 and follows the CppCoreGuidelines and FOSS Best Practices. The source code is published under the MIT License, with the exception of vulkan.h, used for Vulkan extensions, which is under Apache License 2.0. This repository contains C++ headers and source and CMake build scripts to build the libvsg library.
    Downloads: 5 This Week
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  • 2
    IEC60870-5 101 tools code library

    IEC60870-5 101 tools code library

    IEC 101 Server and Client Simulator Source code Library, Win, Linux

    v21,06.018 IEC101 RTU Server Simulator, IEC101 Client Master Simulator, Static and Dynamic Libraries, Source Code Library. Driver for Windows, POSIX Linux, ARM , PowerPC, QNX & more * Make your RTU, protocol converter, Gateway, HMI, Data concentrator compatible with iec 101. * Download Free Evaluation Kit - IEC 60870-5-101 Development Bundle. * In the Bundle included IEC 101 Server & Client Simulator, Windows and Linux SDK, C# projects, Doxygen , Raspberry Pi, ...
    Downloads: 0 This Week
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  • 3
    DNP3 Protocol Win Linux  test tool code

    DNP3 Protocol Win Linux test tool code

    DNP3 Outstation and client simulator, Source code Library, win, Linux

    DNP3 Protocol - v21.06.018 Complete implementation of DNP3 protocol standard including File transfer. Binary Input, Double-bit Binary Input, Binary Output, Counter Input, Analog Input, Analog output, Octect String, virtual terminal String. support CROB, analog output command with "select-before-operate" or "direct-execute" command execution modes Industry proven, tested with all leading test tools. DNP3 Protocol RTU Outstation Server Simulator, Client Master Simulator,...
    Downloads: 0 This Week
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  • 4
    nCine

    nCine

    A cross-platform 2D game engine

    nCine is a cross-platform 2D game engine that runs on PC (Linux, Windows, macOS), Android, Raspberry Pi, and the web (Emscripten). The project has been in active development since June 2011. Source code is released under the MIT license and is available on GitHub. Visit the donate page to discover different ways to support and sponsor the project.
    Downloads: 0 This Week
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