Showing 6 open source projects for "pathfinding"

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    OpenKore

    OpenKore

    A free/open source client and automation tool for Ragnarok Online

    OpenKore is a free and open source automation tool and custom client for the online game Ragnarok Online. It provides a flexible scripting system that allows users to automate gameplay, including navigation, combat, trading, and interaction with other players. The project supports plugins and modular extensions, enabling customization for different servers and play styles. OpenKore is cross-platform, running on Windows, Linux, and macOS, and is written primarily in Perl. With a strong...
    Downloads: 17 This Week
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  • 2
    PyCAPGE

    PyCAPGE

    PyCAPGE - Python Classic Adventure Point and Click Game Engine

    ...Inspired by the golden age of SCUMM games, it features a customizable 9-verb interface and robust inventory management. Key features include a Scene Manager supporting parallax scrolling, walk-behind masks, and depth-based character scaling. It implements intelligent Pathfinding to navigate complex environments automatically. The engine natively supports Multi-Character gameplay, allowing dynamic switching between protagonists. Developers can build rich narratives using the branching Dialogue System and a Cutscene Manager for scripted events. The architecture is data-driven: texts and definitions are separated into YAML files for easy localization. ...
    Downloads: 0 This Week
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  • 3
    Evolutionary Algorithm

    Evolutionary Algorithm

    Evolutionary Algorithm using Python

    ...Rather than being a single monolithic library, this repository provides a series of self-contained examples showing how different population-based search methods solve optimization problems and adapt candidate solutions over generations. Users can explore basic genetic algorithm setups, match phrase examples, pathfinding challenges, and microbial GA variants, as well as evolution strategy approaches like NES. The project also links classical evolutionary approaches with neural networks, illustrating how evolution can be used for model training in reinforcement learning and supervised contexts.
    Downloads: 0 This Week
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  • 4
    Multi-Agent path planning in Python

    Multi-Agent path planning in Python

    Python implementation of a bunch of multi-robot path-planning

    multi_agent_path_planning is a Python-based implementation of multi-agent pathfinding algorithms for coordinating multiple agents in shared environments without collisions. It is useful in robotics, warehouse automation, and gaming AI.
    Downloads: 0 This Week
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    Graph Nets library

    Graph Nets library

    Build Graph Nets in Tensorflow

    Graph Nets, developed by Google DeepMind, is a Python library designed for constructing and training graph neural networks (GNNs) using TensorFlow and Sonnet. It provides a high-level, flexible framework for building neural architectures that operate directly on graph-structured data. A graph network takes graphs as inputs, consisting of edges, nodes, and global attributes, and produces updated graphs with modified feature representations at each level. This library implements the...
    Downloads: 2 This Week
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  • 6
    Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.
    Downloads: 0 This Week
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