Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.
Open Metaheuristic (oMetah) is a library aimed at the conception and the rigourous testing of metaheuristics (i.e. genetic algorithms, simulated annealing, ...). The code design is separated in components : algorithms, problems and a test report generator
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A simple curses user interface for tdtool,
Best way to install is to add following line to /etc/apt/sources.list
deb http://switch.dl.sourceforge.net/project/nctdtool/debian/ stable main
It's also possible to download the installation package and install it with dpkg -i, or just download nctdtool.py from the code.
This game is a mouse-driven dungeon crawler. The player moves the PC around, buys equipment, and attacks enemies using the mouse. More info on the wiki page. Use git to get the code.
I am working through tutorials and manuals in a effort to create some games with Python and PyGame. At the moment I am running through the manual of http://inventwithpython.com/ Once I start creating my own game I will freely supply the source code.
Modelio-Open is a project hosting a set of open source extensions (SoaML, SysML and UML Testing Profile) for a previous version (1.2) of the Modelio Free tool .
Currently, the lastest version (2.x) of Modelio modeling and generation tool is available at http://modelio.org/downloads/download-modelio.html. All extensions are downloadable at http://forge.modelio.org/projects.
Framework for making Windows applications that are one .exe file in AutoHotKey_L,C++,C#, VB.NET,Java,Groovy,Common Lisp,Nemerle,Ruby,Python,PHP,Lua,Tcl,Perl,Jint,S#,WSH VBScript,HTML/JavaScript/CSS,COM, PowerShell without compiling . For .NET 4.
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JPype is an effort to allow python programs full access to java class libraries. This is achieved not through re-implementing Python, as Jython/JPython has done, but rather through interfacing at the native level in both Virtual Machines.
Maintenance and evolution of the project has moved! please see http://www.jpype.org for the latest version
Protoreto is a GPL-licensed tool to create prototypes of graphical user interfaces (GUIs).
NOTE: This project is not actively maintained at the moment. If you'd like to continue developing Protoreto, please send an e-mail to: wikipedian@users.sf.net
Clone Digger is a duplicate code detection tool, which supports Python and Java languages. Discovered clones can differ in small subexpressions; comments and whitespaces are ignored. Clone digger is platform-independent and is written in Python language
An alternative/custom Minecraft server, written in Java, compatible with the original protocol. OpenCraft is built upon Apache MINA, SLF4J, Jython and XStream. The aim is to have features not in the official server distribution, like antigrief/scripting.
Romulan is a MMO web game. I'd like to borrow some new ideas from Heroes & Civilization rather than just doing a clone of the OGame. The goal of the project is making it easily deployed and fully customized, letting everyone setup universes of their own
Habanero3d is a object-oriented 3d game engine written in C++, OpenGL, and GLSL with set of additional tools (written in number of languages), to make developers' life easier.
Habanero3d is targeted for indie games, and is in development.
This project developed room scheduling software for the Ronald McDonald Houses in Portland and Bangor, ME. Its development site has moved to https://npfi.org/the-homeroom-project. The code base and documentation can be downloaded from that site.
ika is a game engine designed to allow one to make a console style RPG with a minimum of code, while allowing one who is willing to code an impressive level of power over the look and feel of one's project, thanks to the embedded Python interpreter.
RPGenesis aims to create a gaming engine specifically designed for the creation of classical, two dimensional role playing games as well the toolset needed to create games based on this engine.
yaSSL, or yet another SSL, is an embedded ssl library for programmers building security functionality into their applications and devices. yaSSL is highly portable, and runs on standard as well as embedded platforms(QNX, ThreadX, VxWorks, Tron)
yaSSL is still available but no longer being developed. Current development on the same project continues under wolfSSL. Visit yaSSL Home above for the latest stable release.
This project includes a set of tools and guidelines designed for rapid production of large-scale embedded systems projects. The tools enable quick generation of reusable, reconfigurable hardware, using a user-specified hardware description language.
a contributory, location-aware media platform for us all
This is Roundware V1. For V2, please see GitHub repository: https://github.com/hburgund/roundware-server
Roundware is a client/server pair for creating participatory location-sensitive audio experiences. It was initially developed for the sound art installation ROUND, by Halsey Burgund, exhibited at the Aldrich Contemporary Art Museum.
Development for version 2 has been handled privately for a variety of reasons, but will be released soon! Please contact us if you need code sooner.