Showing 206 open source projects for "paper"

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  • 1
    MADDPG

    MADDPG

    Code for the MADDPG algorithm from a paper

    ...The code is built on top of TensorFlow and integrates with the Multiagent Particle Environments (MPE) for benchmarking. Researchers can use it to reproduce the experiments presented in the paper, which demonstrate how agents learn behaviors such as coordination, competition, and communication. Although archived, MADDPG remains a widely cited baseline in multi-agent reinforcement learning research and has inspired further algorithmic developments.
    Downloads: 2 This Week
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  • 2
    PixelCNN

    PixelCNN

    Code for the paper "PixelCNN++: A PixelCNN Implementation..."

    ...It also includes scripts for reproducing key experimental results from the paper, such as conditional sampling on datasets like CIFAR-10. The project serves as both a research reference and a practical framework for experimenting with autoregressive generative models. Although archived, PixelCNN has influenced a wide range of later work in generative modeling, including advancements in image transformers and diffusion models.
    Downloads: 2 This Week
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  • 3
    Affine Transformation of Virtual Object

    Affine Transformation of Virtual Object

    Transformation virtual 3D object using a finger gesture-based system

    ...This is the version 2.0 that includes a more generalized affine transformation of virtual objects in the virtual environment with more experimentation and analysis. Previous versions only include the geometric transformation of a virtual 3D object with respect to a finger gesture. Paper for the affine transformation of the virtual 3D object has been published in Virtual Reality & Intelligent Hardware, Elsevier Science Publishers in 2020.
    Downloads: 0 This Week
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  • 4
    Graph Nets library

    Graph Nets library

    Build Graph Nets in Tensorflow

    ...A graph network takes graphs as inputs, consisting of edges, nodes, and global attributes, and produces updated graphs with modified feature representations at each level. This library implements the foundational ideas from DeepMind’s paper “Relational Inductive Biases, Deep Learning, and Graph Networks”, offering tools to explore relational reasoning and message-passing neural networks. Graph Nets supports both TensorFlow 1 and TensorFlow 2, working with CPU and GPU environments, and includes educational Jupyter demos for shortest path finding, sorting, and physical prediction tasks. ...
    Downloads: 0 This Week
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  • 5
    DeepSDF

    DeepSDF

    Learning Continuous Signed Distance Functions for Shape Representation

    DeepSDF is a deep learning framework for continuous 3D shape representation using Signed Distance Functions (SDFs), as presented in the CVPR 2019 paper DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation by Park et al. The framework learns a continuous implicit function that maps 3D coordinates to their corresponding signed distances from object surfaces, allowing compact, high-fidelity shape modeling. Unlike traditional discrete voxel grids or meshes, DeepSDF encodes shapes as continuous neural representations that can be smoothly interpolated and used for reconstruction, generation, and analysis. ...
    Downloads: 4 This Week
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  • 6
    gpt2-client

    gpt2-client

    Easy-to-use TensorFlow Wrapper for GPT-2 117M, 345M, 774M, etc.

    ...It is the successor to the GPT (Generative Pre-trained Transformer) model trained on 40GB of text from the internet. It features a Transformer model that was brought to light by the Attention Is All You Need paper in 2017. The model has 4 versions - 124M, 345M, 774M, and 1558M - that differ in terms of the amount of training data fed to it and the number of parameters they contain. Finally, gpt2-client is a wrapper around the original gpt-2 repository that features the same functionality but with more accessiblity, comprehensibility, and utilty. ...
    Downloads: 0 This Week
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  • 7
    Neural MMO

    Neural MMO

    Code for the paper "Neural MMO: A Massively Multiagent Game..."

    Neural MMO is a massively multi-agent simulation environment developed by OpenAI for reinforcement learning research. It provides a persistent, procedurally generated world where thousands of agents can interact, compete, and cooperate in real time. The environment is inspired by Massively Multiplayer Online Role-Playing Games (MMORPGs), featuring resource gathering, combat mechanics, exploration, and survival challenges. Agents learn behaviors in a shared ecosystem that supports long-term...
    Downloads: 1 This Week
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  • 8
    Paper Shaper Random Wallpaper Tool

    Paper Shaper Random Wallpaper Tool

    Provides random wallpaper from webcams or saved images or both!

    With Paper Shaper you can: - have random offline wallpaper from any JPG images stored in your offline gallery - have random online wallpaper from any webcam in a user maintained and editable list - have random wallpaper from either your stored offline gallery images OR an online webcam (Paper Shaper chooses) - choose how often the wallpaper updates.
    Downloads: 0 This Week
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  • 9
    I3D models trained on Kinetics

    I3D models trained on Kinetics

    Convolutional neural network model for video classification

    Kinetics-I3D, developed by Google DeepMind, provides trained models and implementation code for the Inflated 3D ConvNet (I3D) architecture introduced in the paper “Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset” (CVPR 2017). The I3D model extends the 2D convolutional structure of Inception-v1 into 3D, allowing it to capture spatial and temporal information from videos for action recognition. This repository includes pretrained I3D models on the Kinetics dataset, with both RGB and optical flow input streams. ...
    Downloads: 1 This Week
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  • 10
    DCVGAN

    DCVGAN

    DCVGAN: Depth Conditional Video Generation, ICIP 2019.

    This paper proposes a new GAN architecture for video generation with depth videos and color videos. The proposed model explicitly uses the information of depth in a video sequence as additional information for a GAN-based video generation scheme to make the model understands scene dynamics more accurately. The model uses pairs of color video and depth video for training and generates a video using the two steps.
    Downloads: 0 This Week
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  • 11
    pybag

    pybag

    Crossplatform files synchronization and backup portable tool.

    PYBAG implements a portable bag and is intended for fast synchronization and backup. It lets you use a portable digital storage device to carry your electronic documents similar to the way you can use a bag to carry paper documents. You can synchronize the bag with your original files easily. If a synchronization conflict occurs, it will be reported. You can specify rules for automatic conflict resolution. With PYBAG, you can backup files and synchronize any changes made to the original files with the bag. The synchronization process will only copy changed files. ...
    Downloads: 0 This Week
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  • 12
    RefineNet

    RefineNet

    RefineNet: Multi-Path Refinement Networks

    RefineNet is a MATLAB-based framework for semantic image segmentation and general dense prediction tasks. It implements the architecture presented in the CVPR 2017 paper RefineNet: Multi-Path Refinement Networks for High-Resolution Semantic Segmentation and its extended version published in TPAMI 2019. The framework uses multi-path refinement and improved residual pooling to achieve high-quality segmentation results across multiple benchmark datasets. It provides trained models for datasets such as PASCAL VOC 2012, Cityscapes, NYUDv2, Person_Parts, PASCAL_Context, SUNRGBD, and ADE20k, with versions based on ResNet-101 and ResNet-152 backbones. ...
    Downloads: 9 This Week
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  • 13

    Rock Paper Scissors Lizard Spock

    Rock, Paper, Scissors, Lizard, Spock is a game of chance that expands.

    What's this game ? Rock, Paper, Scissors, Lizard, Spock is a game of chance that expands. It is first used to settle a dispute about what to watch on TV between Sheldon and Raj in "The Lizard-Spock Expansion". sources for information and rules: http://bigbangtheory.wikia.com/wiki/Rock_Paper_Scissors_Lizard_Spock Scissors cuts Paper Paper covers Rock Rock crushes Lizard Lizard poisons Spock Spock smashes Scissors Scissors decapitates Lizard Lizard eats Paper Paper disproves Spock Spock vaporizes Rock Rock crushes Scissors For Windows : Download this file, unzip it and launch the .exe file. ...
    Downloads: 0 This Week
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  • 14
    PyTorch pretrained BigGAN

    PyTorch pretrained BigGAN

    PyTorch implementation of BigGAN with pretrained weights

    An op-for-op PyTorch reimplementation of DeepMind's BigGAN model with the pre-trained weights from DeepMind. This repository contains an op-for-op PyTorch reimplementation of DeepMind's BigGAN that was released with the paper Large Scale GAN Training for High Fidelity Natural Image Synthesis. This PyTorch implementation of BigGAN is provided with the pretrained 128x128, 256x256 and 512x512 models by DeepMind. We also provide the scripts used to download and convert these models from the TensorFlow Hub models. This reimplementation was done from the raw computation graph of the Tensorflow version and behave similarly to the TensorFlow version (variance of the output difference of the order of 1e-5). ...
    Downloads: 0 This Week
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  • 15
    SSD

    SSD

    A PyTorch Implementation of Single Shot MultiBox Detector

    SSD is a PyTorch implementation of the Single Shot MultiBox Detector, a well-known object detection architecture introduced in the original SSD paper. It is built to help users train, evaluate, and experiment with object detection models using PyTorch rather than the original Caffe implementation. The repository includes the major components needed for an object detection workflow, including training scripts, evaluation scripts, demos, and utility modules. It supports commonly used benchmark datasets such as PASCAL VOC and MS COCO, and it also provides scripts to simplify downloading and setting up those datasets. ...
    Downloads: 0 This Week
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  • 16
    DetectAndTrack

    DetectAndTrack

    The implementation of an algorithm presented in the CVPR18 paper

    DetectAndTrack is the reference implementation for the CVPR 2018 paper “Detect-and-Track: Efficient Pose Estimation in Videos,” focusing on human keypoint detection and tracking across video frames. The system combines per-frame pose detection with a tracking mechanism to maintain identities over time, enabling efficient multi-person pose estimation in video. Code and instructions are organized to replicate paper results and to serve as a starting point for researchers working on pose in video. ...
    Downloads: 0 This Week
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  • 17
    Tacotron-2

    Tacotron-2

    DeepMind's Tacotron-2 Tensorflow implementation

    Tacotron-2 is a TensorFlow implementation of DeepMind’s Tacotron-2 end-to-end text-to-speech architecture, which predicts mel spectrograms from raw text and then feeds them to a neural vocoder such as WaveNet. It reproduces the original paper’s hyperparameters exactly via paper_hparams.py, while also offering a tuned hparams.py with extra improvements that often yield better audio quality in practice. The repository is structured as a full training pipeline: dataset preparation,...
    Downloads: 0 This Week
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  • 18
    Improved GAN

    Improved GAN

    Code for the paper "Improved Techniques for Training GANs"

    Improved-GAN is the official code release from OpenAI accompanying the research paper Improved Techniques for Training GANs. It provides implementations of experiments conducted on datasets such as MNIST, SVHN, CIFAR-10, and ImageNet. The project focuses on demonstrating enhanced training methods for Generative Adversarial Networks, addressing stability and performance issues that were common in earlier GAN models.
    Downloads: 2 This Week
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  • 19
    Evolution Strategies Starter

    Evolution Strategies Starter

    Code for the paper "Evolution Strategies.."

    evolution-strategies-starter is an archived OpenAI research project that provides a distributed implementation of the algorithm described in the paper “Evolution Strategies as a Scalable Alternative to Reinforcement Learning” by Tim Salimans, Jonathan Ho, Xi Chen, and Ilya Sutskever. The repository demonstrates how to scale Evolution Strategies (ES) for reinforcement learning tasks using a master-worker architecture, where the master node broadcasts parameters to multiple workers, and the workers return performance results after evaluation. ...
    Downloads: 3 This Week
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  • 20
    Finetune Transformer LM

    Finetune Transformer LM

    Code for "Improving Language Understanding by Generative Pre-Training"

    finetune-transformer-lm is a research codebase that accompanies the paper “Improving Language Understanding by Generative Pre-Training,” providing a minimal implementation focused on fine-tuning a transformer language model for evaluation tasks. The repository centers on reproducing the ROCStories Cloze Test result and includes a single-command training workflow to run the experiment end to end. It documents that runs are non-deterministic due to certain GPU operations and reports a median accuracy over multiple trials that is slightly below the single-run result in the paper, reflecting expected variance in practice. ...
    Downloads: 3 This Week
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  • 21
    InfoGAN

    InfoGAN

    Code for reproducing key results in the paper

    The InfoGAN repository contains the original implementation used to reproduce the results in the paper “InfoGAN: Interpretable Representation Learning by Information Maximizing Generative Adversarial Nets”. InfoGAN is a variant of the GAN (Generative Adversarial Network) architecture that aims to learn disentangled and interpretable latent representations by maximizing the mutual information between a subset of the latent codes and the generated outputs.
    Downloads: 0 This Week
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  • 22
    Dynamic Routing Between Capsules

    Dynamic Routing Between Capsules

    A PyTorch implementation of the NIPS 2017 paper

    Dynamic Routing Between Capsules is a PyTorch implementation of the Capsule Network architecture originally proposed to address limitations in traditional convolutional neural networks. Capsule networks aim to improve how neural models represent spatial hierarchies and relationships between objects within images. Instead of scalar neuron activations, capsules output vectors that encode both the presence of features and their spatial properties such as orientation or pose. The repository...
    Downloads: 0 This Week
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  • 23
    3D ResNets for Action Recognition

    3D ResNets for Action Recognition

    3D ResNets for Action Recognition (CVPR 2018)

    We uploaded the pretrained models described in this paper including ResNet-50 pretrained on the combined dataset with Kinetics-700 and Moments in Time. We significantly updated our scripts. If you want to use older versions to reproduce our CVPR2018 paper, you should use the scripts in the CVPR2018 branch.
    Downloads: 0 This Week
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  • 24
    Mixup-CIFAR10

    Mixup-CIFAR10

    mixup: Beyond Empirical Risk Minimization

    mixup-cifar10 is the official PyTorch implementation of “mixup: Beyond Empirical Risk Minimization” (Zhang et al., ICLR 2018), a foundational paper introducing mixup, a simple yet powerful data augmentation technique for training deep neural networks. The core idea of mixup is to generate synthetic training examples by taking convex combinations of pairs of input samples and their labels. By interpolating both data and labels, the model learns smoother decision boundaries and becomes more robust to noise and adversarial examples. ...
    Downloads: 4 This Week
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  • 25
    Paper Icon Theme

    Paper Icon Theme

    Paper Icon Theme

    ...You are free to copy, redistribute and/or modify aspects of this work under the terms of each licence accordingly (unless otherwise specified). You can build and install Paper from source using Meson.
    Downloads: 0 This Week
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