Search Results for "hex turn based games" - Page 6

Showing 164 open source projects for "hex turn based games"

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  • 1
    A turn based space conquest game like no other. The goal being to provide a universe in which only imagination dictates strategy. Blurring together artificial lines of race, technology, planet, ship. True Galactic Conquest is at Hand.
    Downloads: 0 This Week
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  • 2
    A network enabled game which follows all the Risk(tm) board game rules. Two maps are included, original Risk(tm) map and 'middle earth', with the possibility of users to develop their own maps. pyConQuest comes with support of 2 to 6 players.
    Downloads: 0 This Week
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  • 3
    The BoardGame Tool offers an easy, XML driven interface to implementing boardgames on the computer, with automatic network play, artificial intelligence and robot possibilities. Game rules are encoded in easy-to-learn embedded Python.
    Downloads: 0 This Week
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  • 4
    Gumpire is designed to be used as an educational aid in a programming class. It will allow students to program game clients that can participate in a competition without needing to write a complicated interface to a server.
    Downloads: 0 This Week
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  • 5
    Sulk is a computer version of one of Games Workshop's most perfectly conceived games, Space Hulk first edition. Play on a hotseat, against AI Genestealers, or (planned) over the internet.
    Downloads: 0 This Week
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  • 6
    A project for the development of bots and scripts. An Atlantibot automates part, or all, of the process of order generation in the Atlantis fantasy, Play By eMail game (PBeM). e.g. Mapping and sentry monitoring. Working towards fully automated factions.
    Downloads: 0 This Week
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  • 7
    Stats. Plain C program for use on many OS\'s. Client-side tool for vgaplanets. Provides a replacement for plantable and randmax and much more. Checks for mistakes, provides many graphs, unpacker, textfile for giving commands to planets/bases/ships. Etc
    Downloads: 0 This Week
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  • 8
    This will be a game devoted entirely to making a skill-driven card game; details in forums
    Downloads: 0 This Week
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  • 9
    The SquadX Turn-Based Engine is a game engine for aiding the development of tactical turn-based combat simulations (like the XCOM(tm) series). The project is being developed in C++, using OpenGL, GLUT, and SDL. It will have versions in Linux and Windows.
    Downloads: 0 This Week
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  • 10
    Beam Blocks is a tile-based, turn-based, deterministic puzzle game. The object of the game is to, on each level, collect a fixed number of gems and escape the level through an exit hatch, resembling in that aspect games like Boulderdash.
    Downloads: 0 This Week
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  • 11
    Last Hope, are a project of a web-based game . The context : heroic / fantasy game wih a \"classic\" medieval context, You can start as many positions : you are a poor boy-farmer, your farm need to grow up, because the king and their subjects ne
    Downloads: 0 This Week
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  • 12
    Empire Land Game of world rule! A realtime, multiplayer, medieval, web-game with a moduler architecture. Capable of running on multiple servers.
    Downloads: 0 This Week
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  • 13
    Spatial Disruption is a Web based Strategy Warfare game. This project houses both Version 1(Perl, C++, and Flat text Files), and Version 2(PHP, Python, C++, and Various SQL databases). Our game already features a 2-D map, built-in alliances, and more!
    Downloads: 0 This Week
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  • 14
    A TextMap module for Python. The TextMap class can be used to emulate oldfashioned computer screens. It will have methods like writexy(x,y,text), input = readxy(x,y,text), clear(), scroll(x,y), change(coloroptions), settext(text), input = gettext()
    Downloads: 0 This Week
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  • 15
    ME is a multiplayer, web-based game of space exploration and economic competition. It is a game of strategy, role-playing, combat, and diplomacy. Continues the development of ME originally by Bryan Brunton. Try the game at http://advancedpowers.com/
    Downloads: 0 This Week
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  • 16
    An implementation of FASA's BattleTech board game for Windows and Linux, using Python, PyQt, and C++.
    Downloads: 0 This Week
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  • 17
    CrystalNight is a web-based CGI game engine for a genre of game best described as "breeding" game. Meaning you, breed/train monsters/animals/etc. This is a game engine so the specifics for any game using it would need to be defined in the database.
    Downloads: 0 This Week
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  • 18
    A Java-based game to let two people play Magic: The Gathering (copyright Wizards of the Coast) over a tcp/ip connection. It does not know how to play the game, but it does let you play if you know how.
    Downloads: 0 This Week
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  • 19
    Cyberbox is an excellent puzzle game. It is similar to but more complex (and more interesting :) than Sokoban. The Cyberbox Project has produced a Linux-playable clone of this ca. 1992 DOS game and is polishing it for noncommercial release. Now with
    Downloads: 2 This Week
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  • 20
    A group of Stackless Python libraries to compute game mechanics for a turn based strategy game.
    Downloads: 0 This Week
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  • 21
    The Ancient Mediterranean MOD for Civilization IV.
    Downloads: 0 This Week
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  • 22
    Valambrian Art of War is a tactical fantasy turn-based wargame in vein of Fantasy General and De Bellis Antiquitatis.
    Downloads: 0 This Week
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  • 23
    The open source, web-based evolution of the strategic collectible card game Sanctum.
    Downloads: 0 This Week
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  • 24
    A mod for Civilization IV: Beyond the Sword Probably Improved Gameplay Mod is a full featured mod for BtS with only careful gameplay adjustments and minor content additions.
    Downloads: 0 This Week
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  • 25
    Parlance is a completely open platform for playing the Diplomacy board game over a network, using the protocol developed by the DAIDE community. This Python-based system currently includes a configurable server, a few simple bots, and an observer.
    Downloads: 0 This Week
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