Showing 113 open source projects for "simulations"

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  • 1
    The Automatic Model Optimization Reference Implementation, AMORI, is a framework that integrates the modelling and the optimization processes by providing a plug-in interface for both. A genetic algorithm and Markov simulations are currently implemented.
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  • 2
    TAROT is a easy-to-use framework for Monte Carlo simulations in python. Calculations between different kinds of randomly distributed numbers are made as easy as basic arithmetics. Tarot provides an interactive graphical interface for interpretation.
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  • 3
    ...Includes a simple GUI interface for building a character with physics and procedural animation using neural networks. Developers can use the engine library to make simple games or to run simulations.
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  • 4
    A package for preference handling and aggregation rules. A number of voting rules discussed in social choice literature have been implemented in order to study various properties of these rules in simulations with randomly generated preferences.
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  • 5
    The Mandragora World Engine is a C++/Python engine which allows the easy creation of programs, including applications, simulations, and games. Able to load and run specific program modules. Will handle objects, graphics, sound, physics, GUI, and even AI.
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  • 6
    MANIKK is a toolkit for generating numerical interaction parameters -- describing the interaction between metallic atoms in a coherent lattice -- and for performing numerical Monte Carlo-simulations of physical properties of alloy systems.
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  • 7
    SimTor is an easy authoring tool for creating interactive simulations for application training. It supports the complete develepment-workflow. The deliverances of the tool are an xml-database, bitmaps and a flash-engine.
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  • 8
    As of 2012, the source code is hosted in GitHub https://github.com/tessonec/PySPG PySPG is both, a set of python modules and a program that allows the user to run a program systematically changing the parameters that them receive. Originally conceived to generate parameters for running simulations in computational physics.
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  • 9
    SimData-CSP is a C++ library for data management in simulations that provides dynamic object creation, automatic binding to external static data at runtime (using precompiled XML), and many data classes useful in simulations (with full Python bindings).
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  • 10
    QNC is a Environment for developing quantum computer simulations.
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  • 11
    The SquadX Turn-Based Engine is a game engine for aiding the development of tactical turn-based combat simulations (like the XCOM(tm) series). The project is being developed in C++, using OpenGL, GLUT, and SDL. It will have versions in Linux and Windows.
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  • 12
    ĄHola!, for "Hordes of Little Atoms," is a project to develop a lean, modular, scalable toolkit for massive simulations of particle (molecular) dynamics. It is written in C and Python to get the best balance between programmer and run time.
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  • 13
    This project aims to build a full featured C++ (and possibly Python) library and associated tools which facilitate building Artificial Life simulations in a distributed environment.
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