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* tblred: compute ("reduce") aggregations (e.g., sum, average) over groups defined by key columns.
* tbldesc: Summarize columns in file (e.g., proportion of character/numeric values, min/mean/median/max, missing values, correlation with a target column).
* tbljoin: Relational join without the need of pre-sorting and column matching.
* ...
See HostedApps/MediaWiki for examples.
...She is still being developed at the moment, but hopefully some one will find a use for it. Hikari uses an IM like interface to talk to you and is mainly just for fun at the moment.
Use the File > Show Character menu option to show or hide the talking animation.
OM Open-source multimeter is a hobby project of mine which is intended to do a multimeter's job and measure volt,ampere,ohm,capacitance and ... . the features would be high precision,plotting,computer connectivity,and of course being open source.
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The "blender dream game" is a 3rd person platform game. Blender Game Engine is utilized for development. The concept will revolve around "dreams" where the character must overcome challenges that begin to manifest from dreams into reality.
MonsterBattle is an exciting, AI driven, adaptable simultaneous multi-character battle simulation developed in Python. It allows the flexible creation of characters, weapons, locations and teams through the definition of simple user defined text files.
nexml is an xml format that represents phylogenetic data (trees, character sequence alignments, sets of OTUs, substitution models). The format is inspired by the commonly used flat-file NEXUS format, but more robust and easier to process.
A plugin that enables the import of assets from World of Warcraft. ((c) Blizzard) to Maya ((c) Autodesk). Official site : http://wowtomaya.sourceforge.net/
Piavca is a character animation engine that supports an extensible method for blending and combining animation and a library of body language based animation methods. It works together with Cal3D and OpenSG
IAPEngine is an open source, cross-platform, portals-based 3D game engine, written in C++, originally created for the game "Isles, Aliens and Philosophy". It supports character animation, scripting, shadows, physics...etc
A character recognition software using a Back Propagation Algorithm for a 2-layered Feed Forward Non-Linear Neural Network. Written in Python, Graphics done using Pygame.
A serial terminal program designed for testing and debugging devices such as BACnet and ModBus controllers, but also usable as a general purpose serial terminal. It is written in Python using PyQt.
Brainiac, Is C/C++ Libraries, Programs, And Python, And Lua Scripts For Neural Networking And Genetic Programming, In An Attempt To Create A "Glue-It-All-Together" Project, Striving Towards General Artificial Intelligence
The Crime Tracer is an adventure crime game. The main character of the game is a detective who is investigating several crime cases while trying to arrest a professional serial killer.
Beast Masters will be a multiplayer class based game. Players configure a character by adding abilities to a limited number of slots. Most of the abilities involve animal companions and animal morphs, with their own strengths and weaknesses..
Metabolsim is a Real-Time Strategy game, where the battle field is the human body. You have to fight the incoming viruses, build and upgrade organs, and manage the food you get, so that your character spends a long and happy life !
Written in Python, using GTK+ and Cairo, this project is comprised of a canvas capable of drawing East-Asian character glyphs registered at the GlyphWiki project (http://glyphwiki.org), and so-called drawfonts which draw them in a specific style.