Showing 1229 open source projects for "game"

View related business solutions
  • Paessler - Monitor Your Whole Network in Minutes Icon
    Paessler - Monitor Your Whole Network in Minutes

    Auto-discovery finds your devices and deploys pre-configured sensors instantly. No project plan required, just visibility from day one.

    Waiting weeks for a monitoring rollout isn't an option when infrastructure doesn't stop running. PRTG's auto-discovery scans your network and suggests from over 200 pre-configured sensor types, so you're watching servers, applications and devices within minutes, not after a multi-week deployment. Enterprise-strength monitoring, without the enterprise complexity. Start your free trial today.
    Start Free 30-Day Trial
  • Veeam Data Platform v13.1 - Get Your Free Trial Icon
    Veeam Data Platform v13.1 - Get Your Free Trial

    Secure by design, portable by default. Recover clean, fast, anywhere. Start a free trial.

    Try Veeam Data Platform today. Experience the unified platform that's secure by design, portable by default, and proven to recover clean, fast, and anywhere.
    Try it Free
  • 1
    Agent Sprite Forge

    Agent Sprite Forge

    Agent Skill for generating 2D sprite sheets and map, transparent PNG

    Agent Sprite Forge is an AI-powered asset generation toolkit designed to create 2D game sprites, transparent PNG frames, animated GIFs, and sprite sheets directly from text prompts. The project functions as an “agent skill” that can integrate with coding assistants and AI workflows to automate parts of the game asset creation pipeline. It focuses on generating production-friendly pixel art and animation assets that can be used in indie games, prototypes, and rapid iteration workflows. ...
    Downloads: 2 This Week
    Last Update:
    See Project
  • 2
    Unifideck

    Unifideck

    A Decky Loader plugin that brings together games

    Unifideck is a Decky Loader plugin designed to unify a user’s game collection across multiple storefronts into one cohesive library experience on the Steam Deck. Instead of navigating separate lists for Steam, Epic Games Store, GOG, and Amazon games, Unifideck aggregates all titles into a single interface, making it easier to browse, launch, and manage games regardless of origin. It integrates deeply with the Decky Loader ecosystem, respecting existing plugin conventions and workflows while adding its own tools for library discovery and synchronization. ...
    Downloads: 5 This Week
    Last Update:
    See Project
  • 3
    GT New Horizons Mod Pack

    GT New Horizons Mod Pack

    New Modpack with Gregtech, Thaumcraft and Witchery

    ...We are talking about thousands of recipe tweaks, a massive questbook with over 3000 quests, unique world generation, custom mods coded for the pack, custom Thaumonomicon pages, and many more. The main intentions of the pack are a long-lasting experience and tying mods together in a progressive fashion, making it feel more like a single game than a compilation of mods thrown together. To reach this goal, GT New Horizons is using the tiers (basically ages of technology) from GregTech and allocates the content of other mods to a fitting point within the progression. Starting in the Stone Age you will barely be able to survive until you get your first steam machines and, eventually, reach electricity.
    Downloads: 5 This Week
    Last Update:
    See Project
  • 4
    MCDReforged

    MCDReforged

    MCDaemon, a python tool to control your Minecraft server

    A rewritten version of MCDaemon, a Python tool to control your Minecraft server. A Minecraft server management tool allowing script-based automation of Minecraft tasks.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Host LLMs in Production With On-Demand GPUs Icon
    Host LLMs in Production With On-Demand GPUs

    NVIDIA L4 GPUs. 5-second cold starts. Scale to zero when idle.

    Deploy your model, get an endpoint, pay only for compute time. No GPU provisioning or infrastructure management required.
    Start Free
  • 5
    Evennia

    Evennia

    Python MUD/MUX/MUSH/MU* development system

    Evennia is a mature, open-source framework written in Python — specifically designed to build text-based, online multiplayer games such as MUDs, MUCKs, MUSHes, MUXes, and other “MU-style” virtual worlds. Rather than prescribing a rigid game structure, Evennia gives you a bare-bones but powerful foundation: default systems handle networking, database/storage, server management, user accounts, characters, rooms, items, chat channels, and basic commands — but you define the gameplay rules, content, and game logic yourself in pure Python modules. Because you use regular Python, you get all the benefits of a modern language: familiar syntax, standard libraries, version control, and rapid iteration, rather than a custom scripting language. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    PS2 Cover

    PS2 Cover

    PS2 Covers Collection

    PS2 Covers is a large-scale curated repository of PlayStation 2 game cover images designed to be used with emulators such as PCSX2 and DuckStation, providing a complete visual library for enhancing game collections. It organizes cover art by game serial identifiers, allowing automated systems to fetch the correct image for each title. The repository includes both standard and 3D-style covers, supporting different presentation preferences.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    GalTransl

    GalTransl

    Automated translation solution for visual novels

    ...The platform is built to handle the unique structure of visual novels, including branching dialogue, character-specific tone, and embedded scripts, which require more nuanced handling than standard text translation. It includes automation pipelines that extract game text, process it through language models, and reintegrate translated content back into the game environment. GalTransl also allows customization of prompts and translation strategies, enabling users to adapt tone, style, or localization preferences depending on the project.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 8
    OpenKore

    OpenKore

    A free/open source client and automation tool for Ragnarok Online

    ...With a strong community and extensive documentation, it is widely used by players and developers who want to explore automation, bot behavior, or server testing. The software emphasizes configurability, giving users control over character strategies and in-game decision-making.
    Downloads: 6 This Week
    Last Update:
    See Project
  • 9
    Factorio

    Factorio

    Factorio headless server in a Docker container

    Factorio is an open-source project that provides a Docker container for running a headless Factorio game server. Factorio is a factory-building simulation game in which players automate production lines, research technologies, and manage complex industrial systems, and the repository focuses specifically on hosting the game server in a containerized environment. By packaging the server into a Docker image, the project simplifies the process of deploying and maintaining multiplayer servers across different operating systems and cloud environments. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

    MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
    Start Free
  • 10
    NBA Sports Betting Machine Learning

    NBA Sports Betting Machine Learning

    NBA sports betting using machine learning

    NBA-Machine-Learning-Sports-Betting is an open-source Python project that applies machine learning techniques to predict outcomes of National Basketball Association games for analytical and betting-related research. The system gathers historical team statistics and game data spanning multiple seasons, beginning with the 2007–2008 NBA season and continuing through the present. Using this dataset, the project constructs matchup features that represent team performance trends and contextual information about each game. Machine learning models are then trained to estimate the probability that a team will win a game as well as whether the total score will fall above or below the sportsbook’s predicted total. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    LLM Colosseum

    LLM Colosseum

    Benchmark LLMs by fighting in Street Fighter 3

    LLM-Colosseum is an experimental benchmarking framework designed to evaluate the capabilities of large language models through gameplay interactions rather than traditional text-based benchmarks. The system places language models inside the environment of the classic video game Street Fighter III, where they must interpret the game state and decide which actions to perform during combat. This setup creates a dynamic environment that tests reasoning, situational awareness, and decision-making abilities in real time. Instead of relying purely on reward signals as in reinforcement learning agents, the models analyze contextual information and generate strategic actions based on the game environment. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    Ark Pixel Font

    Ark Pixel Font

    Ark pixel font - Open source Pan-CJK pixel font

    Ark pixel font - Open source Pan-CJK pixel font / Ark pixel font - Open source Pan-CJK pixel font. An open-source pan-Chinese-Japanese-Korean pixel font. 10, 12 and 16 pixels are supported. The goal is to provide an out-of-the-box pixel font solution for game development that can be used for text. This project not only provides all the glyph source files, but also provides the complete program needed to build the font. This font is still in early development and still lacks a large number of Chinese characters in all sizes. Among them, 12 pixels are the main development target. 10, 16 pixels are experimental. ...
    Downloads: 45 This Week
    Last Update:
    See Project
  • 13
    Pixelorama

    Pixelorama

    A free & open-source 2D sprite editor, made with the Godot Engine

    Pixelorama is a free and open-source pixel art editor, proudly created with the Godot Engine, by Orama Interactive. Whether you want to make animated pixel art, game graphics, tiles and any kind of pixel art you want, Pixelorama has you covered with its variety of tools and features. Free to use for everyone, forever. A variety of different tools to help you draw, with the ability to map a different tool in each left and right mouse buttons. Are you an animator? Pixelorama has its own animation timeline just for you! ...
    Downloads: 38 This Week
    Last Update:
    See Project
  • 14
    Godot RL Agents

    Godot RL Agents

    An Open Source package that allows video game creators

    godot_rl_agents is a reinforcement learning integration for the Godot game engine. It allows AI agents to learn how to interact with and play Godot-based games using RL algorithms. The toolkit bridges Godot with Python-based RL libraries like Stable-Baselines3, making it possible to create complex and visually rich RL environments natively in Godot.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15
    Pymunk

    Pymunk

    Pymunk is a easy-to-use pythonic 2d physics library

    Pymunk is an easy-to-use Pythonic 2D physics library that can be used whenever you need 2D rigid body physics from Python. Perfect when you need 2D physics in your game, demo or simulation! It is built on top of the very capable 2D physics library Chipmunk2D. The first version was released in 2007 and Pymunk is still actively developed and maintained today, more than 15 years of active development. Pymunk has been used with success in many projects, big and small. For example: 3 Pyweek game competition winners, dozens of published scientific papers, and even in a self-driving car simulation.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    Diplomacy Cicero

    Diplomacy Cicero

    Code for Cicero, an AI agent that plays the game of Diplomacy

    The project is the codebase for an AI agent named Cicero developed by Facebook Research. It is designed to play the board game Diplomacy by combining open-domain natural language negotiation with strategic planning. The repository includes training code, model checkpoints, and infrastructure for both language modelling (via the ParlAI framework) and reinforcement learning for strategy agents. It supports two variants: Cicero (which handles full “press” negotiation) and Diplodocus (a variant focused on no-press diplomacy) as described in the README. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    Minesweeper Game

    Minesweeper Game

    Free GUI Minesweeper Game for Windows

    Play the Classic Minesweeper Game with a clean GUI Interface without any ads, bloatware or in-app purchases. Ready to use application without an installer made for Windows PCs.
    Downloads: 17 This Week
    Last Update:
    See Project
  • 18
    Sunfish

    Sunfish

    Sunfish: a Python Chess Engine in 111 lines of code

    ...It implements classic chess engine techniques such as alpha-beta pruning and efficient board representation while maintaining readability and simplicity. The project is often used as an educational tool for understanding game AI, search algorithms, and evaluation functions without the complexity of larger engines. It includes a simple UCI-compatible interface, allowing it to be integrated with graphical chess interfaces or used in terminal-based gameplay. The codebase is intentionally minimal, making it ideal for experimentation, modification, and learning purposes.
    Downloads: 20 This Week
    Last Update:
    See Project
  • 19
    UI-TARS

    UI-TARS

    UI-TARS-desktop version that can operate on your local personal device

    UI-TARS is an open-source multimodal “GUI agent” created by ByteDance: a model designed to perceive raw screenshots (or rendered UI frames), reason about what needs to be done, and then perform real interactions with graphical user interfaces (GUIs) — like clicking, typing, navigating menus — across desktop, browser, mobile, or game environments. Rather than relying on rigid, manually scripted UI automation, UI-TARS uses a unified vision-language model (VLM) that integrates perception, reasoning, grounding, and action into one end-to-end framework: it “thinks before acting,” enabling flexible, general-purpose automation. This allows it to perform complex, multi-step tasks such as filling forms, downloading files, navigating applications, and even controlling in-game actions — all by understanding the UI as a human would. ...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 20
    TextWorld

    TextWorld

    ​TextWorld is a sandbox learning environment for the training

    TextWorld is a learning environment designed to train reinforcement learning agents to play text-based games, where actions and observations are entirely in natural language. Developed by Microsoft Research, TextWorld focuses on language understanding, planning, and interaction in complex, narrative-driven environments. It generates games procedurally, enabling scalable testing of agents’ natural language processing and decision-making abilities.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    DreamerV3

    DreamerV3

    Mastering Diverse Domains through World Models

    DreamerV3 is an open-source implementation of a reinforcement learning algorithm that uses world models to train intelligent agents capable of learning complex behaviors across many environments. The system works by building an internal model of the environment and then using that model to simulate possible future outcomes of actions, allowing the agent to learn from imagined experiences rather than only from real interactions. This approach enables the algorithm to efficiently learn...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    TerraGov Marine Corps

    TerraGov Marine Corps

    TGMC: TerraGov Marine Corps, a SS13 mod

    TerraGov Marine Corps (TGMC) is an open source multiplayer game built on the BYOND engine, forked from the Space Station 13 (SS13) codebase. It is a tactical, role-playing game that pits groups of human marines against alien forces in large-scale, cooperative and competitive scenarios. The project focuses heavily on teamwork, coordination, and immersive gameplay, providing players with different roles such as engineers, medics, or combat marines to ensure strategic variety. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    MuJoCo

    MuJoCo

    Multi-Joint dynamics with Contact. A general purpose physics simulator

    ...The platform includes built-in interactive visualization using OpenGL and a native graphical interface for analyzing and testing simulations. Additionally, it offers extensive utility functions for physics computation, Python bindings for developers, and a Unity plug-in to enable integration with game engines and visualization tools.
    Downloads: 21 This Week
    Last Update:
    See Project
  • 24
    SHAP

    SHAP

    A game theoretic approach to explain the output of ml models

    SHAP (SHapley Additive exPlanations) is a game theoretic approach to explain the output of any machine learning model. It connects optimal credit allocation with local explanations using the classic Shapley values from game theory and their related extensions. While SHAP can explain the output of any machine learning model, we have developed a high-speed exact algorithm for tree ensemble methods.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    The Arcade Library

    The Arcade Library

    Easy to use Python library for creating 2D arcade games

    ...It provides a modern and straightforward API, enabling developers to craft engaging games and graphical applications efficiently. Arcade supports rendering shapes, handling user input, and managing game physics, making it suitable for both beginners and experienced developers.
    Downloads: 0 This Week
    Last Update:
    See Project