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Surge is the name of an advanced game engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
The Mandragora World Engine is a C++/Python engine which allows the easy creation of programs, including applications, simulations, and games. Able to load and run specific program modules. Will handle objects, graphics, sound, physics, GUI, and even AI.
The LuSeismo project provides modules for the Earthworm project to capture analog seismometer data w/linux. The project also provides GUI interfaces used in the Loyola Physics Department for several labs, utilizing these seismometers as educational tools
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This library allows you to control a PMS (Particle Measuring Systems) Lasair II air particles counter. You can either use a COM component from several programming languages (Visual Basic, ...) or directly use its underlying Python class.
MANIKK is a toolkit for generating numerical interaction parameters -- describing the interaction between metallic atoms in a coherent lattice -- and for performing numerical Monte Carlo-simulations of physical properties of alloy systems.
An object-oriented partial differential equation (PDE) solver, written in Python, based on a standard finite volume approach and includes interface tracking algorithms. *WARNING* The project is no longer using Sourceforge to maintain its repository.
The goal of Motorsport is to become the most realistic simulation of wheeled vehicles possible. The addition of cars and tracks will be a simple task, and there will be a system for customization of most of the simulator features.
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KU1K is a set of tools for 4D,5D and 6D compact U(1) lattice gauge theory Monte Carlo simulation using the Skipis-Vantzos algorithm. As the calculations involved, even for the 4D case, are consuming, the project is modular so as to run on the Grid.
Robotic Manipulator Development and Simulation Environment in Python and Blender. IMPORTANT: Development moved to github. http://github.com/ajnsit/r2d3
OTC is a 2D platform game for multiple players. It has a (more or less) realistic physics system and allows the use of various weapons. It will also include a editor for creating and editing levels.
openGPR is a framework for the management, processing and 2D/3D-visualization of ground penetrating radar (GPR, georadar) data. It interoperates with existing tools like Seismic Unix, with a special focus on georadar applications.
The X-Ray Data Processing package enables ad hoc wrangling of data from x-ray experiments. A collection of software based on this library is also available.
As of 2012, the source code is hosted in GitHub https://github.com/tessonec/PySPG
PySPG is both, a set of python modules and a program that allows the user to run a program systematically changing the parameters that them receive.
Originally conceived to generate parameters for running simulations in computational physics.
Viewmol is a graphical front end for computational chemistry programs. It is able to graphically aid in the generation of molecular structures for computations and to visualize their results.
Damocles is a game engine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)
The purpose of the Mortified project is to build a platform game inspired by the classic C64 games, especially Black Magic. The game will use a fairly realistic 2D physics model, which perhaps is a contradiction in terms.
We are trying to create a very complete physics teaching program. So, we would be pleased if you could suggest any improvement or create any module for us.
To use any of these sources you need python 2.2, pygame and scipy.
NTuple is a Python module used by high-energy physicists and astrophysicists to easily and efficiently access ntuple data stored in large ROOT data stores. Specifically, NTuple provides a friendly Pythonic interface to TNtuples and TTrees stored in TFiles
SpaceQuark is a complete game engine for Windows. It takes care of almost all aspects of games such as 3D-Graphics Rendering (using OGRE), Audio(using FMOD), Physics, Game Logic and Artificial Intelligence, Multiplayer, Plugins, Scripting and much more.