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Sudoku generator/solver/analyzer written in Java (English and German). Lots of human style techniques (singles, subsets, LCs, fish, wings, uniqueness, coloring, chains, ALS), powerful analyzer (manage multiple solutions for one sudoku). Includes Learning and training modes and a booklet printer.
This is a Java re-implementation of the original AT-Robots project <http://necrobones.com/atrobots>. The players can program robots in AT2 assembly. Seek and destroy your opponents using scanners, radar, sonar, missiles, and mines.
BeeKeeper (v0.1) is a minesweeper clone written in Java,
using only vector graphics (primitive shapes and lines).
The objective of the game is to collect all of the honey
without disturbing any of the dormant bees, as fast as possible.
Make sure to visit the Home Page: (http://enigmaeditor.sourceforge.net/)
Enigma Game Level Editor (Egle) is a project to create a level editor for the Enigma game
(http://www.nongnu.org/enigma/about.html).
Enigma Game Level Editor is made in the Java programming language using the NetBeans IDE.
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DexPuxzle is a recreation of the famous 4X4 sliding puzzle
Refer to http://en.wikipedia.org/wiki/Fifteen_puzzle for the details of of the puzzle. It is simple to use, and thus, I hope, requires no Wiki and support.
This small app was developed in Netbeans IDE 7.1 usingjava swing API.
Fifteen puzzle, with its own goal-seeking to find the best solution
This project implements the "fifteen puzzle", but it has a twist: the program can solve the puzzle perfectly.
The project contains a simple JAVA framework that implements heuristic goal-seeking algorithms. We use this to search for the best solution, but the framework is general-purpose and can be used for similar one-person puzzles. Using this framework will allow developers to focus on a specific domain of interest, while leaving many of the AI concepts and goal-searching concepts to...
Galleon is a home media server using TiVo's discontinued HME protocol. It only works on TiVo versions earlier than 20.7.2.
The project is not actively maintained. If you want to maintain it, contact the admins.
Lay a foundation for success with Tested Reference Architectures developed by Fortinet’s experts. Learn more in this white paper.
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This package has been created in order to control, solve and manage a 2x2
rubik cube using java language. Its methods can mix and solve the cube, and allow
the user to change the cube information in any time. There are two ways to solve the cube.
Tetris clone game totally written in Java (1.6) with NetBeans. Highly configurable and modular. It will include pieces editor, multiplayer and more. It runs on any system with JRE 1.6 installed.
Sudoku Mania! A fully customizable sudoku game written in java. Create your own themes using Xml. 6 squares, 8 , 9, 16? No problem. Show numbers, letters, or even pictures. Print Sudokus to go and much more. Available for Cell Phones and PDA's too.
Do you have a Sudoku to solve? Or want to verify your solution? JSudokuSolver can do this for you! In contrast to other Sudoku solving tools, this program does so by using the same rules a human would. So you can improve your Sudoku solving skills.
PhysicsDefense is going to be a little 3D game with a lot of physics involved using ODE, ODEJava, jME Physics 2 and jME. The goal is to keep balls from falling from an inclined plane, using obstacles, heat, cold and miscellaneous devices...
A Collection of picture distortion puzzles. Using the method within the particular game, pictures are srambled and the player must re-assemble the image.
FaTBloG - Falling Tetriminoe Block Game is a Tetris-Clone written using the Java Programming Language deployable as a standalone application or as a web service using Java Web Start.
The Sudoku Solver is a project managed in Java programming language using open source choco (http://choco.sourceforge.net) constraint programming library which solves given Sudoku puzzles.
Grabble is an Anagrams-playing Java applet. In this fast-paced game,everyone plays at the same time to make words using tiles from a popular boardgame. It supports computer & unlimited human players in hotseat. One can customise the tileset,word list etc.
Very fast and easy to use Java tool for solving and generating Sudoku puzzles. By using Donald Knuths exact cover algorithmus it can not only solve or create the usual 9x9 but also 4x4, 16x16 or even bigger Sudokus in a very efficient way.
MobileMath is a software written by using J2ME technolology. It turns mobile into calculator supporting many operations such as : evaluate expression, plotting, differentiate & integrate expression... It can run on any mobiles supporting Java.
Multilingual Crosswords - it finds solutions for grid puzzles by using words dictionary. It can support any language - currently polish and english dictionary. Rich client for editing/viewing is foreseen.