Showing 6 open source projects for "client server"

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  • 1
    Net-o-Grama is a networked anagram game, which can be played by up to 4 players, but playing alone is also supported. Currently the server and a terminal (ncurses) based client for Linux is ready, but a graphical client (sdl) is coming soon.
    Downloads: 0 This Week
    Last Update:
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  • 2
    Java based client / server online games engine & API for easy creation/running of real-time multiplayer games. Games include Battleships, Camelot, Checkers, Chess, Connect 4, Dots, Go, Octagons, Texas Hold'em Poker, Reversi, Spades, Tetris & Tic-tac-toe
    Downloads: 1 This Week
    Last Update:
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  • 3
    The Ovorp Game Engine is: Client/Server Networking, Object Management, Full Hardware Acceleration, Raytraced Collision Detection, Native C#/.Net Game Objects, Cross-Platform, Scalable from Pong to a MMPOG, MIT Licensed to encourage commercial development
    Downloads: 0 This Week
    Last Update:
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  • 4
    Set! - client/server version of the card game Set!. The object is to quickly find 3 cards from 12 that have the same of different shape, the same or different color, the same or different shading and the same or different number of objects.
    Downloads: 0 This Week
    Last Update:
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  • 5
    A client/server cardgame system. The server is cross platform, and clients will be written for different platforms. Games are developed as 'plugin' modules, and can be added without recompiling the server.
    Downloads: 0 This Week
    Last Update:
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  • 6
    Mures is a cross-platform clone of Sega's "Chu Chu Rocket," a multi-player puzzle game. It is written in C using SDL. Multi-player is handled through a client-server design that supports multiple players per client.
    Downloads: 1 This Week
    Last Update:
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