Showing 4 open source projects for "web based pos"

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  • 1
    YAO

    YAO

    Yao A low code engine to create web services and dashboard

    Yao allows developers to create web services by processes. Yao is a low-code engine that creates a database model, writes API services, and describes dashboard interface just by JSON for web & hardware, no code, and 10x productivity. Yao is based on the flow-based programming idea, developed in the Go language, and supports multiple ways to expand the data stream processor.
    Downloads: 1 This Week
    Last Update:
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  • 2
    GoatCounter

    GoatCounter

    Easy web analytics. No tracking of personal data

    GoatCounter is an open-source web analytics platform available as a hosted service (free for non-commercial use) or self-hosted app. It aims to offer easy-to-use and meaningful privacy-friendly web analytics as an alternative to Google Analytics or Matomo. Privacy-aware; doesn’t track users with unique identifiers and doesn't need a GDPR notice. Fine-grained control over which data is collected. Also see the privacy policy and GDPR consent notices. Lightweight and fast; adds just ~3.5KB of...
    Downloads: 2 This Week
    Last Update:
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  • 3
    Algernon

    Algernon

    Small self-contained pure-Go web server with Lua, Markdown, HTTP/2

    Web server with built-in support for QUIC, HTTP/2, Lua, Teal, Markdown, Pongo2, HyperApp, Amber, Sass(SCSS), GCSS, JSX, BoltDB (built-in, stores the database in a file, like SQLite), Redis, PostgreSQL, MariaDB/MySQL, rate limiting, graceful shutdown, plugins, users and permissions. Written in Go. Uses Bolt (built-in), MySQL, PostgreSQL or Redis (recommended) for the database backend, permissions2 for handling users and permissions, gopher-Lua for interpreting and running Lua, optional Teal...
    Downloads: 3 This Week
    Last Update:
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  • 4
    CloudRetro

    CloudRetro

    Web-based Cloud Gaming service for Retro Game

    CloudRetro provides an open-source cloud gaming platform for retro games. It started as an experiment for testing cloud gaming performance with WebRTC and Libretro, and now it aims to deliver the most modern and convenient gaming experience through technology. Theoretically, in cloud gaming, games are run on remote servers and media are streamed to the player optimally to ensure the most comfortable user interaction. It opens the ability to play any retro games on a web-browser directly,...
    Downloads: 2 This Week
    Last Update:
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