Showing 8 open source projects for "input"

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  • 1
    Luau

    Luau

    Fast, small, safe, gradually typed embeddable scripting language

    It is designed to be backward compatible with Lua 5.1, as well as incorporating some features from future Lua releases, but also expands the feature set (most notably with type annotations). Luau is largely implemented from scratch, with the language runtime being a very heavily modified version of Lua 5.1 runtime, with a completely rewritten interpreter and other performance innovations. The runtime mostly preserves Lua 5.1 API, so existing bindings should be more or less compatible with a...
    Downloads: 22 This Week
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  • 2
    Prompt Declaration Language

    Prompt Declaration Language

    Prompt Declaration Language is a declarative prompt programming lang

    LLMs will continue to change the way we build software systems. They are not only useful as coding assistants, providing snipets of code, explanations, and code transformations, but they can also help replace components that could only previously be achieved with rule-based systems. Whether LLMs are used as coding assistants or software components, reliability remains an important concern. LLMs have a textual interface and the structure of useful prompts is not captured formally. Programming...
    Downloads: 1 This Week
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  • 3

    EDITEL

    EDITEL is a screen editor/code generator for GnuCOBOL programmers

    ...Having said that, I developed a Screen Editor (similar to a Screen Painter, as some tools may call it) which allows the user to create screen layouts (which includes the use of colors) with delimited fields and respective input masks, and finally generate the SCREEN SECTION code that reflects that layout. All of it automatically - no code needed. The idea came from a program I used to use named EDITEL. I have adapted the concept (it was originally built for BLIS COBOL systems) and created a version that does this for GnuCOBOL and Microfocus COBOL. Enjoy !
    Downloads: 2 This Week
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  • 4
    Inform

    Inform

    The core software distribution for the Inform 7 programming language

    ...When you write in Inform, the source code is compiled into playable story files that run on interactive fiction virtual machines such as Z-machine or Glulx, enabling classic text-based gameplay with modern tooling. Inform handles the underlying complexities of text parsing, world modeling, state management, and player input, so authors can focus on narrative design rather than low-level engine details.
    Downloads: 0 This Week
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  • 5

    ark

    The esoteric programming language that is *somewhat* useful.

    Downloads: 0 This Week
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  • 6
    SuperCollider

    SuperCollider

    Real-time audio synthesis engine and music programming language

    N.B. SuperCollider is now hosted at GitHub, and the most recent versions can be downloaded from there. http://supercollider.github.io A real time audio synthesis engine, and an object-oriented programming language specialised for music. SuperCollider was created in 1996 by James McCartney, now (since version 3) released as free software.
    Downloads: 6 This Week
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  • 7
    COIL Programming Language

    COIL Programming Language

    COIL:A Programming Language made by Teens for Teens(ikr)

    Complex Output Input Language. It was made because games in python end up quite ugly and bloated. This is designed to be clean & easy. It's an interpreter, It was written in C++. Not a singe line of code was written by an adult (except the standard c++ libraries). Give it a try and tell me what you think. It's a work in progress so there are only input and output functions, variables and if statements.
    Downloads: 0 This Week
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  • 8
    ...About the unixname: The "shortname" of the project was a typo, but it was too late when I actually realised it. Features that still need to be implemented: Boolean expressions (IF) (If I ever find a flexible way to implement them, because you can't parse user input to a boolean command in QBASIC, without using a dynamically changed BAS file, which is going to fail if using it compilled) The source code should be compiled with either QB64, QuickBASIC or freeBASIC (with the -lang qb switch enabled
    Downloads: 0 This Week
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