Showing 3 open source projects for "audio"

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    SuperCollider

    SuperCollider

    Audio server, programming language, and IDE for sound synthesis

    SuperCollider is a platform for audio synthesis and algorithmic composition, used by musicians, artists, and researchers working with sound. It is free and open source software available for Windows, macOS, and Linux. scsynth, a real-time audio server, forms the core of the platform. It features 400+ unit generators (“UGens”) for analysis, synthesis, and processing.
    Downloads: 5 This Week
    Last Update:
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  • 2

    Faust : signal processing language

    Faust is a programming language for realtime audio signal processing

    [UPDATE] The project has been moved to GitHub (https://github.com/grame-cncm/faust). Do not use this repository anymore ! FAUST (Functional Audio Stream) is a functional programming language specifically designed for real-time signal processing and synthesis. FAUST targets high-performance signal processing applications and audio plug-ins for a variety of platforms and standards. The Faust compiler translates DSP specifications into very efficient C++ code. Thanks to the notion of architecture, FAUST programs can be easily deployed on a large variety of audio platforms and plugin formats (jack, alsa, ladspa, maxmsp, puredata, csound, supercollider, pure, vst, coreaudio) without any change to the FAUST code.
    Downloads: 5 This Week
    Last Update:
    See Project
  • 3
    SuperCollider

    SuperCollider

    Real-time audio synthesis engine and music programming language

    N.B. SuperCollider is now hosted at GitHub, and the most recent versions can be downloaded from there. http://supercollider.github.io A real time audio synthesis engine, and an object-oriented programming language specialised for music. SuperCollider was created in 1996 by James McCartney, now (since version 3) released as free software.
    Downloads: 9 This Week
    Last Update:
    See Project
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