Showing 5 open source projects for "python game engine"

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  • 1
    V Programming Language

    V Programming Language

    Simple, fast, safe, compiled language for developing software

    ...V avoids doing unnecessary allocations in the first place by using value types, and string buffers, promoting a simple abstraction-free code style. Most objects (~90-100%) are freed by V's auto-free engine: the compiler inserts necessary free calls automatically during compilation. A remaining small percentage of objects is freed via GC. The developer doesn't need to change anything in their code. "It just works", like in Python, Go, or Java, except there's no heavy GC tracing everything or expensive RC for each object.
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  • 2
    ELENA Programming Language

    ELENA Programming Language

    an object-oriented language with late binding

    ELENA is a general-purpose, pure object-oriented language with late binding. It promotes more object-oriented program design, reusable and more standardized code. The package includes compiler, IDE, ELENA libraries and samples
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  • 3
    MarkovJunior

    MarkovJunior

    Probabilistic language based on pattern matching

    The MarkovJunior project is a procedural generation engine that uses rule-based systems inspired by Markov processes to create complex structures and patterns. It allows users to define transformation rules that iteratively modify a grid or space, producing outputs such as textures, maps, and architectural layouts. The system is highly flexible, supporting both deterministic and probabilistic rule application to generate diverse results.
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  • 4
    Jake

    Jake

    Jake it's programming language writed on java.

    Jake it's programming language writed on java. Syntax of Jake is mix of Java and Python. E.x.: -- IO library import "io" println("Hello, world!") More examples in release, download it's and open folder 'examples'. In Jake implemented: File-io; Http requesting(with post and get); Simple gui engine; Drawing canvas engine; Associate arrays; Basic math; Standart functions to work with strings; Jake it's OOP language without any OOP(yet), functional, imperative with half-strict data types.
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    D Game Engine

    A game engine written in the D programming language

    An implementation of a game engine in the D programming language. It is currently in an early pre-alpha state. The goal is to make a flexible, reasonably efficient engine with a simple API.
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