Showing 3 open source projects for "cross platform sync"

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  • 1

    Halide

    A language for fast, portable data-parallel computation

    Halide is a programming language for fast, portable data-parallel computation. It was designed to make writing high-performance image and array processing code much easier on modern machines. It works on all major operating systems and with several CPU architectures (X86, ARM, MIPS, Hexagon, PowerPC) and GPU Compute APIs (CUDA, OpenCL, OpenGL, among others). It isn't a standalone programming language however; rather it is embedded in C++ which means that you write C++ code, building an...
    Downloads: 5 This Week
    Last Update:
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  • 2
    Objeck

    Objeck

    Simple ⇒ Object-Oriented ⇒ Functional

    Objeck is an object-oriented programming language with functional features. Objeck emphasizes, expression, simplicity, portability, and scalability. The programming environment consists of a compiler, virtual machine, and command line debugger with IDE plugins.
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    Downloads: 6 This Week
    Last Update:
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  • 3
    KonsolScript and Game Engine

    KonsolScript and Game Engine

    Free and Open Game Programming Language for Windows and GNU/Linux

    KonsolScript is a free and open source, scripting language primarily intended for 2D games development. KonsolScript Development Team believes that the unavailability of games on GNU/Linux desktops is one of the major concerns why people keep using unauthorized copies of proprietary OS over GNU/Linux and that is something the Development Team is ought to address – we are doing our part to help promote GNU/Linux as a viable gaming platform for desktops both for Game Publishers and...
    Downloads: 28 This Week
    Last Update:
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