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...Zero is still pre-1 and intentionally unstable, so its syntax and APIs are meant for exploration rather than production use. The project includes commands for checking, running, building, graph inspection, size reporting, diagnostics, and repair-oriented workflows. Its main goal is to create a systems-oriented language environment that agents can understand and act on without relying only on human-readable compiler messages.
A game engine written in the D programming language
An implementation of a game engine in the D programming language. It is currently in an early pre-alpha state. The goal is to make a flexible, reasonably efficient engine with a simple API.
Dataflow parallel programming language for clusters
PARUS is a data-flow parallel programming language that allows to build parallel programs for clusters and MPP multiprocessors. The data-flow graph is automatically converted to the C++/MPI source and linked with the libparus runtime library.
Also there are available tools for benchmarking cluster interconnect and visualize it.