5 projects for "game creation software" with 2 filters applied:

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  • 1
    mruby

    mruby

    Lightweight Ruby

    mruby is a lightweight implementation of the Ruby programming language designed for embedding and integration into applications, particularly in resource-constrained environments such as embedded systems or game engines. It maintains compatibility with modern Ruby syntax while offering a significantly reduced footprint compared to the standard Ruby interpreter. The system includes its own virtual machine, bytecode compiler, and interactive shell, enabling developers to write, compile, and...
    Downloads: 1 This Week
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  • 2
    JSchemePlus

    JSchemePlus

    An hack of Jscheme with a lot of enhancements and additional features.

    JSchemePlus is an hack of Jscheme 1.4 by Peter Norvig. It allows to redistribute a script in an executable JAR file of only ~40K and implements all of R4RS with a lot of additional functions, like: (execute command) (random) (sequence from up-to step) (split list element) (string-split string sub-string) (read-all-from-file file) (write-to-file file data) (file-size file) etc... For the complete list read the HELP file or type (help). JSchemePlus needs only the Java Virtual Machine (version...
    Downloads: 0 This Week
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  • 3

    NetRexx

    The open sourced NetRexx reference implementation

    NetRexx is a dialect of the REXX programming language to run on the Java virtual machine. It supports a classic REXX syntax, with no reserved keywords, along with considerable additions to support object-oriented programming in a manner compatible with Java's object model, yet can be used as both a compiled and an interpreted language, with an option of using only data types native to the JVM or the NetRexx runtime package. Originally from IBM, NetRexx is the creation of Mike Cowlishaw, the...
    Downloads: 0 This Week
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  • 4

    TISP

    A simple, LISP-like programming language.

    ThyLordRoot's Interpreted S-expression Parser (TISP) is a LISP-like programming language developed for the benefit of ThyLordRoot's viewers on Twitch.tv. This heritage was chosen for its simplicity and affordance of rapid prototyping. Although it is a toy language, it is intended to be Turing complete, and bootstrapping TISP is a major goal.
    Downloads: 0 This Week
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  • 5

    D Game Engine

    A game engine written in the D programming language

    An implementation of a game engine in the D programming language. It is currently in an early pre-alpha state. The goal is to make a flexible, reasonably efficient engine with a simple API.
    Downloads: 0 This Week
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