Showing 3 open source projects for "open source game"

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    pyntcloud

    pyntcloud

    pyntcloud is a Python library for working with 3D point clouds

    This page will introduce the general concept of point clouds and illustrate the capabilities of pyntcloud as a point cloud processing tool. Point clouds are one of the most relevant entities for representing three dimensional data these days, along with polygonal meshes (which are just a special case of point clouds with connectivity graph attached). In its simplest form, a point cloud is a set of points in a cartesian coordinate system. Accurate 3D point clouds can nowadays be (easily and...
    Downloads: 2 This Week
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  • 2
    Pytorch Points 3D

    Pytorch Points 3D

    Pytorch framework for doing deep learning on point clouds

    Torch Points 3D is a framework for developing and testing common deep learning models to solve tasks related to unstructured 3D spatial data i.e. Point Clouds. The framework currently integrates some of the best-published architectures and it integrates the most common public datasets for ease of reproducibility. It heavily relies on Pytorch Geometric and Facebook Hydra library thanks for the great work! We aim to build a tool that can be used for benchmarking SOTA models, while also...
    Downloads: 0 This Week
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  • 3

    Point Cloud Skinner for Blender

    Python script (addon) for Blender to skin point cloud (verts to face).

    What is Point Cloud Skinner? This is a Python script for Blender 2.6x or later and allows you to create a surface from just a cloud of vertices. You can get a complete 3D mesh with faces on it out of just a point cloud that has only vertices and no faces. Please watch the video to get the idea of what the script can do for your artwork. Features: This script, Point Cloud Skinner can skin a cloud of vertices, which means to create a 3D surfaced mesh out of just a cloud of vertices...
    Downloads: 10 This Week
    Last Update:
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