Showing 3 open source projects for "artificial intelligence based games source code"

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  • 1
    Semantic Segmentation Editor

    Semantic Segmentation Editor

    Web labeling tool for bitmap images and point clouds

    A web-based labeling tool for creating AI training data sets (2D and 3D). The tool has been developed in the context of autonomous driving research. It supports images (.jpg or .png) and point clouds (.pcd). It is a Meteor app developed with React, Paper.js, and three.js.
    Downloads: 6 This Week
    Last Update:
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  • 2
    BADGr

    BADGr

    Toolbox for Box Approximation, Decomposition, and Grasping

    BADGr, the BoxGrasping toolbox, is a package for Box Approximation, Decomposition, and Grasping. The toolbox was developed in the Computer Vision & Active Perception Lab, at the Royal Institute of Technology, as a participant of the EU research project PACO-PLUS, and published at the project's end in Summer 2010. BADGr provides modules to approximate the shape of a point cloud (possibly from sensor data) by box primitives. These box primitives then serve as a base for the generation of...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    using simple cuboids and gjk algorithm, this general purpose algorithm gives a ready made code to work with swissranger 3D camera.
    Downloads: 0 This Week
    Last Update:
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