Showing 18 open source projects for "graphical search engine"

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  • 1
    MuJoCo

    MuJoCo

    Multi-Joint dynamics with Contact. A general purpose physics simulator

    MuJoCo, developed and maintained by Google DeepMind, is a high-performance physics engine designed for simulating complex, articulated systems that interact through contact. It is widely used in research fields such as robotics, biomechanics, computer graphics, animation, and machine learning, where fast and accurate physics simulations are essential. The engine provides a robust C API optimized for real-time computation, making it suitable for scientific research and advanced simulation environments. ...
    Downloads: 20 This Week
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  • 2
    PreviSat

    PreviSat

    Satellite tracking software

    PreviSat is a satellite tracking software for observing purposes. Very easy to use, it shows positions of artificial satellites in real-time or manual mode. PreviSat is able to make predictions of their passes, predictions of MetOp and COSMO-SkyMed flares, transits of all satellites, predictions of Starlink satellites passes and several other calculations.
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    Downloads: 193 This Week
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  • 3
    gVirtualXRay

    gVirtualXRay

    Virtual X-Ray Imaging Library on GPU

    gVirtualXRay is a C++ library to simulate X-ray imaging. It is based on the Beer-Lambert law to compute the absorption of light (i.e. photons) by 3D objects (here polygon meshes). It is implemented on the graphics processing unit (GPU) using the OpenGL Shading Language (GLSL). SimpleGVXR is a smaller library build on the top of gVirtualXRay. It provides wrappers to Python, R, Ruby, Tcl, C#, Java, and GNU Octave.
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    Downloads: 7 This Week
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  • 4

    Xoptfoil

    Airfoil optimization with Xfoil

    Airfoil optimization using the highly-regarded Xfoil engine for aerodynamic calculations. Starting with a seed airfoil, Xoptfoil uses particle swarm, genetic algorithm and direct search methodologies to perturb the geometry and maximize performance. The user selects a number of operating points over which to optimize, desired constraints, and the optimizer does the rest.
    Downloads: 2 This Week
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  • 5
    Bibtex Import

    Bibtex Import

    Imports bibtex references from MathSciNet

    Uses MathSciNet to search for bibtex references. The matching references can then be edited and added to a local file. For information on how to use this software please consult the wiki. Requires a MathSciNet subscription.
    Downloads: 0 This Week
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  • 6
    Fits and scores vertices from models onto reference vertices to find its polyhedral identity and symmetry quantitatively. Java based with GUI
    Downloads: 0 This Week
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  • 7
    Physicssite
    With Physicssite one can build two-dimensional, rigid-body-physics-based simulations. It's written in Java and uses the physics engine JBox2D.
    Downloads: 0 This Week
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  • 8
    NOTE: Codebase is being moved to it's new home at: https://github.com/cjcliffe/CubicVR A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting.
    Downloads: 0 This Week
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  • 9
    FireBlade is an OpenGL+Delphi/FPC based crossplatform particle engine. Infinite possibilities through many variable factors and the ability to be connected to anything you want through miscellaneous events.
    Downloads: 0 This Week
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  • 10
    A hight performance well designed Collision Detection Library for the Open Dynamics Engine. Supports CONCAVE TRIMESHES and Deformable bodies.
    Downloads: 0 This Week
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  • 11
    An auxiliary wrapper library to include and use Newton Physics engine with OpenSceneGraph Applications.
    Downloads: 0 This Week
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  • 12
    libPunts is a tiny 3D rendering engine focused on developing physics simulations. Gravetat is a gravity and electromagnetism simulator built over libPunts.
    Downloads: 0 This Week
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  • 13
    MOVED: http://code.google.com/p/rssfilter/ Selects and/or rejects articles from RSS feeds based on keywords you supply. Runs in your taskbar! Originally intended to filter new content from scientific journals such as PRL or the arxiv (cond-mat, etc)
    Downloads: 0 This Week
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  • 14
    A High Performance 3D engine and Game engine, specially designed for Physics and mechanical simulations.Integrates physics, Portal Rendering, OpenGL and Cg shaders.
    Downloads: 0 This Week
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  • 15
    GRAY (High Energy Photon Ray Tracer) is a Monte-Carlo ray-driven high energy photon transport engine for mainly PET and SPECT applications that supports complex mesh based primitives for source distributions, phantom shapes, and detector geometries.
    Downloads: 0 This Week
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  • 16
    If you want to make a game in Java, Base should be the first package you import.
    Downloads: 0 This Week
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  • 17
    jME Physics System provides an interface between jME (Java Monkey Engine) and ODE (Open Dynamics Engine). It sits on top of a slightly modified version of odejava, and provides a way to very easily set up a physics world and add objects to it.
    Downloads: 0 This Week
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  • 18
    OpenSim - Open Simulator. Primarily a 3D simulator for multiple indoor and outdoor mobile robots. Includes 3D real-time rendering (via OSG) and a physics engine (via ODE). Current emphasis is on manipulators.
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    Downloads: 9 This Week
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