Showing 55 open source projects for "source engine"

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  • 1
    libPunts is a tiny 3D rendering engine focused on developing physics simulations. Gravetat is a gravity and electromagnetism simulator built over libPunts.
    Downloads: 0 This Week
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  • 2
    Class library written in C++ using OpenGL to display results of simulations. Offers quick creation of coordinatesystems, graphs, tables, objcts and fonts.
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  • 3
    A High Performance 3D engine and Game engine, specially designed for Physics and mechanical simulations.Integrates physics, Portal Rendering, OpenGL and Cg shaders.
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  • 4
    GRAY (High Energy Photon Ray Tracer) is a Monte-Carlo ray-driven high energy photon transport engine for mainly PET and SPECT applications that supports complex mesh based primitives for source distributions, phantom shapes, and detector geometries.
    Downloads: 0 This Week
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  • 5
    Sparkle 2d physics engine is a real time physics simulation library for use primarily in games.
    Downloads: 0 This Week
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  • 6
    Flatland is a simple cross-platform object-oriented 2D collision library. It presents a C++ interface to the Open Dynamics Engine physics SDK. Flatland does not handle graphics, but two sample programs are available, both of which use OpenGL.
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  • 7
    The goal of this project is to develop a generic and powerful 3D simulation framework mainly but not exclusively targeted at game development. Important aspects are efficency and simplicity of use.
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  • 8
    Multibody dynamics simulation package with frictional contact and collision detection
    Downloads: 3 This Week
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  • 9
    PyNewton provides an object oriented binding to access the Newton Game Dynamics engine from Python programs
    Downloads: 0 This Week
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  • 10
    JGP is a GUI for gnuplot (http://www.gnuplot.info/). It is made for all those who just love gnuplot but who found that organizing a large number of datasets and plots from the command line is inconvenient. JGP uses gnuplot as plotting engine.
    Downloads: 2 This Week
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  • 11
    If you want to make a game in Java, Base should be the first package you import.
    Downloads: 0 This Week
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  • 12
    Foundational Physics is a 2D physics engine written in Java for entertainment and educational purposes. With a robust groundwork, its aim is to provide an easy interface for programmers to easily manipulate a Newtonian physics environment.
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  • 13
    An experimental constraint based physics engine with collision detection.
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  • 14
    InertiaEngine is a 2D rigid body physic engine written in C++ and is not OS dependent. It is designed to be very user friendly. It contains also a 2D convex polygon collision detection engine. It supports collision response, static friction, kinetic fric
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  • 15
    Ruby-Newton is a Ruby wrapper for the NewtonGameDynamics physics engine ( http://newtondynamics.com/ ) It brings object-oriented real-time animated physics simulations to Ruby-enabled applications (e.g. 3D modeling tool with interactive scripting support
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  • 16
    The Physicist is a high end physics simulation engine that can provide answers with reasonable accuracies(now w/ rk4 and euler options). It can currently predict the motion of many particles.It Employs OpenGL to provide cutting edge graphics support.
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  • 17
    Note: New versions are not being posted to source forge. Please check the project homepage at: http://www.cove.org/flade A free library for simulating 2D physics in Flash using Verlet integration. It currently features particles, stick & angular constra
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  • 18
    jME Physics System provides an interface between jME (Java Monkey Engine) and ODE (Open Dynamics Engine). It sits on top of a slightly modified version of odejava, and provides a way to very easily set up a physics world and add objects to it.
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  • 19
    sheep is an open source rigid body dynamics engine written in modern, strictly portable C++. It features collisions between hierarchies of convex polyhedra (using the SWIFT library), resting contacts handling and an extensible set of joints.
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  • 20
    This is a remake of the great game Elite. It lasts 50 years in future of the old game. For people who don't know it: It is like Privateer, X2 and Freelancer. Please read oour documentation. For latest sources use our Subversion-Tree.
    Downloads: 0 This Week
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  • 21
    OpenSim - Open Simulator. Primarily a 3D simulator for multiple indoor and outdoor mobile robots. Includes 3D real-time rendering (via OSG) and a physics engine (via ODE). Current emphasis is on manipulators.
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    Downloads: 7 This Week
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  • 22
    Nuclear is a family of open source game engines written to be able to read most standard game formates such as BSP(Quake I, Quake II, Quake III, and Half-Life) MDL, MD2, MD3, and many more.
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  • 23
    ODE for Java is a binding between C dynamics library ODE (Open Dynamics Engine, http://ode.org) and Java. Separate packages provide among other things a Java3D integration and thus a scenegraph representation of selected ODE objects.
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  • 24
    Damocles is a game engine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)
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  • 25
    This project provides an "embedded expert system", i.e. a limited ability inference engine, with a demo rule set, taken from the field of X-ray Photoelectron Spectroscopy.
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