Showing 49 open source projects for "simulation games"

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  • 1
    PhysicsBench: benchmark suite to represent physics simulation in future game-scenarios to be used by (1) computer architects/researchers for real-time physics hw/sw designs, and (2) application designers to determine gaming platform performance bounds.
    Downloads: 0 This Week
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  • 2
    Sparkle 2d physics engine is a real time physics simulation library for use primarily in games.
    Downloads: 0 This Week
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  • 3
    The goal of this project is to develop a generic and powerful 3D simulation framework mainly but not exclusively targeted at game development. Important aspects are efficency and simplicity of use.
    Downloads: 0 This Week
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  • 4
    Multibody dynamics simulation package with frictional contact and collision detection
    Downloads: 0 This Week
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  • 5
    Yaobi is a fast collision detection library for general triangulated objects. It uses a hierarchical representation based on oriented bounding boxes. Yaobi compares well with other libraries when it comes to speed and memory consumption.
    Downloads: 0 This Week
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  • 6
    This project demonstrates the use of a sniper gun (physics), and the behaviour of agents in a 3D world in case of a catastrophy like the assassination of a person.
    Downloads: 0 This Week
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  • 7
    The goal of Motorsport is to become the most realistic simulation of wheeled vehicles possible. The addition of cars and tracks will be a simple task, and there will be a system for customization of most of the simulator features.
    Downloads: 0 This Week
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  • 8
    Ruby-Newton is a Ruby wrapper for the NewtonGameDynamics physics engine ( http://newtondynamics.com/ ) It brings object-oriented real-time animated physics simulations to Ruby-enabled applications (e.g. 3D modeling tool with interactive scripting support
    Downloads: 0 This Week
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  • 9
    Simulation of star movements with great visualizations of flights through star fields.
    Downloads: 0 This Week
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  • 10
    Note: New versions are not being posted to source forge. Please check the project homepage at: http://www.cove.org/flade A free library for simulating 2D physics in Flash using Verlet integration. It currently features particles, stick & angular constra
    Downloads: 0 This Week
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  • 11
    Jaephys is an abstract 3D simulation environment of entities interacting under the laws of Physics (or any good approximation ;-) ). It currently supports the collision and gravitation of polygonal shapes (cubes and pyramids), container-contained relati
    Downloads: 0 This Week
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  • 12
    This is a remake of the great game Elite. It lasts 50 years in future of the old game. For people who don't know it: It is like Privateer, X2 and Freelancer. Please read oour documentation. For latest sources use our Subversion-Tree.
    Downloads: 0 This Week
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  • 13
    Physics simulation toys in Java. The focus is on systems simulation:mostly guidance/navigation systems, but also including hydraulic, electrical and life-support.
    Downloads: 0 This Week
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  • 14
    Damocles is a game engine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)
    Downloads: 0 This Week
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  • 15
    pSmunli is another opensource Physics SiMUlatioN LIbrary in 3D environment. To perform more realistic simulation on your application(such as game and scientific simulation). It supports OpenGL and DirectX.
    Downloads: 0 This Week
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  • 16
    mCode is designed to be a dynamic 3d platform for simulation and visualization, with a focus on visual networking.
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  • 17
    This project contains the software used by the University of Toronto RoboCup team for controlling a team of robots to compete, against another such team, in a real time soccer environment.
    Downloads: 0 This Week
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  • 18
    SSF aims at providing an easy to use and efficient framework for physics sim & visuals in small scientific simulations in real-time, as well as games, which are inherently real-time applications.
    Downloads: 0 This Week
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  • 19
    The Universe Simulator project's goal is to provide a set of libraries for simulating all known and understood physical phenomena.
    Downloads: 0 This Week
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  • 20
    The intention is to create a platform for developing performant navigation and behavioral algorithms that would then work well applied to real world robots. All development is cross platform. Initially for Linux and Windows. Languages used: C/C++,OpenG
    Downloads: 0 This Week
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  • 21
    The Vehicle Maneuver Simulator lets you simulate the maneuvering of simple and complex vehicles with different numbers of wheels, axles and joints.
    Downloads: 0 This Week
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  • 22
    QuantimSim is a physics simulation engine. Some aspects of astrophysics, electromagnetism, relativity, thermodynamics, statistical mechanics and quantum mechanics will be included in the simulation library.
    Downloads: 0 This Week
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  • 23
    Roboter is a 3D simulation of robots, which tries to be flexible and realistic while still being fairly easy to use, even for fun. Individualy designed robots can be either remote controled over network or via KI-scripts. Inspired by US-First Robotics.
    Downloads: 0 This Week
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  • 24
    Project moved to Google Code since SourceForce is a broken, buggy, non-responsive service. I had to re-log in over 100 times just to change this description. Please visit the project at http://code.google.com/p/starflighttlc/ for the latest version of th
    Downloads: 0 This Week
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