Showing 2 open source projects for "mingw-w32"

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    gVirtualXRay

    gVirtualXRay

    Virtual X-Ray Imaging Library on GPU

    gVirtualXRay is a C++ library to simulate X-ray imaging. It is based on the Beer-Lambert law to compute the absorption of light (i.e. photons) by 3D objects (here polygon meshes). It is implemented on the graphics processing unit (GPU) using the OpenGL Shading Language (GLSL). SimpleGVXR is a smaller library build on the top of gVirtualXRay. It provides wrappers to Python2, Python3, R, Ruby, Tcl, C#, Java, and GNU Octave.
    Downloads: 7 This Week
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    SimMyWorld

    SimMyWorld

    Ray tracing engine in C++ with front-end GUI in Java

    SimMyWorld is originally a ray tracing program in C we developed for a school project. Then, we kept improving it and translated it into C++ to use an object-oriented model. A Java GUI has been developed to help users use the computation codes.
    Downloads: 0 This Week
    Last Update:
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