Showing 10 open source projects for "graphical search engine"

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  • 1
    gVirtualXRay

    gVirtualXRay

    Virtual X-Ray Imaging Library on GPU

    gVirtualXRay is a C++ library to simulate X-ray imaging. It is based on the Beer-Lambert law to compute the absorption of light (i.e. photons) by 3D objects (here polygon meshes). It is implemented on the graphics processing unit (GPU) using the OpenGL Shading Language (GLSL). SimpleGVXR is a smaller library build on the top of gVirtualXRay. It provides wrappers to Python, R, Ruby, Tcl, C#, Java, and GNU Octave.
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    Downloads: 12 This Week
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  • 2
    Bibtex Import

    Bibtex Import

    Imports bibtex references from MathSciNet

    Uses MathSciNet to search for bibtex references. The matching references can then be edited and added to a local file. For information on how to use this software please consult the wiki. Requires a MathSciNet subscription.
    Downloads: 0 This Week
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  • 3
    A Java toolkit for the creation of physics simulations and 3D visualizations. Developed as part of the Technology Enabled Active Learning (TEAL) initiative at MIT.
    Downloads: 0 This Week
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  • 4
    Fits and scores vertices from models onto reference vertices to find its polyhedral identity and symmetry quantitatively. Java based with GUI
    Downloads: 0 This Week
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  • 5
    Physicssite
    With Physicssite one can build two-dimensional, rigid-body-physics-based simulations. It's written in Java and uses the physics engine JBox2D.
    Downloads: 0 This Week
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  • 6
    SmartBoard is the physic2D simulation program. It makes a user can freehand draw an object , and then simulate it, so SmartBoard is able to help a user to understand physic easily. We implement and edit Phys2D library to be physical engine of SmartBoard.
    Downloads: 0 This Week
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  • 7
    JGP is a GUI for gnuplot (http://www.gnuplot.info/). It is made for all those who just love gnuplot but who found that organizing a large number of datasets and plots from the command line is inconvenient. JGP uses gnuplot as plotting engine.
    Downloads: 1 This Week
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  • 8
    If you want to make a game in Java, Base should be the first package you import.
    Downloads: 0 This Week
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  • 9
    jME Physics System provides an interface between jME (Java Monkey Engine) and ODE (Open Dynamics Engine). It sits on top of a slightly modified version of odejava, and provides a way to very easily set up a physics world and add objects to it.
    Downloads: 0 This Week
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  • 10
    A web-distributed 3D virtual universe for modellers, developers, scientists, gamers and social networkers. Pluggable visualization engines, navigation (vehicle/avatar) controls, model editors, scene editors, messaging.
    Downloads: 0 This Week
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