Showing 44 open source projects for "simulation games"

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  • 1
    Quan is designed to model physical quantities in C++ programs. Advantages include automated dimensional analysis checking, automatic unit conversions, self documentation of code.
    Downloads: 0 This Week
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  • 2
    qutoss

    qutoss

    sandbox particle simulator that obeys schrödinger's equation

    Enjoy bizarre Quantum Mechanics animations by throwing a 2D particle in arbitrary environments. There is infinite freedom in customizing the potentials: draw out absurd terrains, or opt for standard experiments such as double-slit. The project's purpose is to aid the user in building intuition for the peculiar workings of the quantum realm. As such, it aims to be user-friendly and does not require prior knowledge of QM. Currently only available for macOS and Windows users (Linux...
    Downloads: 0 This Week
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  • 3

    Cambridge Rocketry Simulator

    Simulate high power rocket flights with splash down plots

    This software allows you perform six degree of freedom simulations of High Power Rocket (HPR) and model rocket flights. Parachute descent is also simulated. 3D flight trajectories are produced as well as detailed tabular flight data. Running in Monte Carlo mode allows generates multiple possible flight paths and splash down plots, indicating the probability of landing in an area. Peer-reviewed publication in the Journal of Open Research Software...
    Downloads: 3 This Week
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  • 4
    msci

    msci

    Mad Science

    A bunch of miscillaneous scientific simulation projects not important enough to have their own project. Includes Gaspard-Rice chaotic scattering simulation, sea ice emissivity modelling, IDL library and any others I create or find kicking around.
    Downloads: 0 This Week
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  • 5
    Galaxy Genesis

    Galaxy Genesis

    Basic galaxy simulation with game elements.

    Galaxy genesis is a project where you can: Simulate gravity by adding in many different planets. Load planets from file, meaning you can share galaxy's between people. You can change modes with in the game, these mode at the moment are: Mode 1: All planets have negative mass therefore repel each other. Mode 2: Normal mode everything is as it is in real life. Mode 3: Game mode where the planets are stationary and you battle to control the universe. And many more things to come.
    Downloads: 0 This Week
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  • 6
    Open Dynamics Engine
    A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision detection.
    Downloads: 5 This Week
    Last Update:
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  • 7
    3-DPhysicsSim

    3-DPhysicsSim

    3-DPhysicsSim is an interactive 3-D physics simulator.

    3-DPhysicsSim is an interactive 3-D physics simulator which allows you to create a scene filled with objects and see how the objects act in real-time when governed by the laws of physics. 3-DPhysicsSim was created with the help of Irrlicht, WxWidgets and Bullet
    Downloads: 2 This Week
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  • 8

    Planets 3D

    A 3D orbital simulator

    a 3D copy of Planets (http://planets.homedns.org/) using OpenGL and Qt. demo video: http://youtu.be/4ihB0k1ME10
    Downloads: 0 This Week
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  • 9
    Constrained rigid body dynamics simulator, a robust, technologically advanced, fast and maintainable physics engine.
    Downloads: 0 This Week
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  • 10
    Desktop gadget (Windows only). The simulation of a real horizontal sundial, dependent on a geographic position (latitude). Size can be chosen between big and small. It can use current (computer) time, or user-specified date&time.
    Downloads: 3 This Week
    Last Update:
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  • 11
    GLUI is a GLUT-based C++ user interface library which provides controls such as buttons, checkboxes, radio buttons, and spinners to OpenGL applications. It is window-system independent, using GLUT or FreeGLUT.
    Downloads: 2 This Week
    Last Update:
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  • 12
    SimpleODE - physic simulation lib.It is free project based on Open Dynamics Engine (ODE):rigid body dynamics,realtime simulation, cloth, fluid(water) 2D, all ODE joints,vehicles,legged creatures ragdoll,complex objects,many demos. PROJECT CLOSED
    Downloads: 0 This Week
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  • 13
    A hight performance well designed Collision Detection Library for the Open Dynamics Engine. Supports CONCAVE TRIMESHES and Deformable bodies.
    Downloads: 0 This Week
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  • 14
    This project is a space-based real-time strategy game.
    Downloads: 0 This Week
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  • 15
    XnaHavok is a C# port of Havok for use within Xna. This is being actively worked on, so check back for new releases.
    Downloads: 0 This Week
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  • 16
    IBDS is a library for dynamic simulation of multi-body systems in C++. It simulates rigid bodies, particles, many different joint types and collisions with friction. (ZLib license, free for commercial use) More infos: http://www.impulse-based.de
    Downloads: 0 This Week
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  • 17
    Step is an interactive physical simulation program for education. StepCore is a physical simulation library on which Step is based. Please refer to http://edu.kde.org/step for more details.
    Downloads: 1 This Week
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  • 18
    A High Performance 3D engine and Game engine, specially designed for Physics and mechanical simulations.Integrates physics, Portal Rendering, OpenGL and Cg shaders.
    Downloads: 0 This Week
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  • 19
    PhysicsBench: benchmark suite to represent physics simulation in future game-scenarios to be used by (1) computer architects/researchers for real-time physics hw/sw designs, and (2) application designers to determine gaming platform performance bounds.
    Downloads: 0 This Week
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  • 20
    Rigid body dynamics - physics simulation in 3D. Interactive application and a step-by-step tutorial aiming to be all-inclusive. Easy to use interface.
    Downloads: 0 This Week
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  • 21
    It started as a simple physics API for educational purposes, but now its development is clearly focused on gaming and will be incorporated to a next-gen engine.
    Downloads: 0 This Week
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  • 22
    Sparkle 2d physics engine is a real time physics simulation library for use primarily in games.
    Downloads: 0 This Week
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  • 23
    Downloads: 0 This Week
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  • 24
    The goal of this project is to develop a generic and powerful 3D simulation framework mainly but not exclusively targeted at game development. Important aspects are efficency and simplicity of use.
    Downloads: 0 This Week
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  • 25
    Yaobi is a fast collision detection library for general triangulated objects. It uses a hierarchical representation based on oriented bounding boxes. Yaobi compares well with other libraries when it comes to speed and memory consumption.
    Downloads: 0 This Week
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