Showing 24 open source projects for "graphics library"

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  • 1
    Asymptote

    Asymptote

    2D & 3D TeX-Aware Vector Graphics Language

    Asymptote is a powerful descriptive vector graphics language for technical drawing, inspired by MetaPost but with an improved C++-like syntax. Asymptote provides for figures the same high-quality typesetting that LaTeX does for scientific text.
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    4.9 out of 5 stars 42 Reviews
    Downloads: 200 This Week
    Last Update:
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  • 2
    gVirtualXRay

    gVirtualXRay

    Virtual X-Ray Imaging Library on GPU

    gVirtualXRay is a C++ library to simulate X-ray imaging. It is based on the Beer-Lambert law to compute the absorption of light (i.e. photons) by 3D objects (here polygon meshes). It is implemented on the graphics processing unit (GPU) using the OpenGL Shading Language (GLSL). SimpleGVXR is a smaller library build on the top of gVirtualXRay. It provides wrappers to Python, R, Ruby, Tcl, C#, Java, and GNU Octave.
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    5.0 out of 5 stars 5 Reviews
    Downloads: 49 This Week
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  • 3
    FreeSOLID is a library for collision detection of three-dimensional objects undergoing rigid motion and deformation. FreeSOLID is designed to be used in interactive 3D graphics applications.
    5.0 out of 5 stars 1 Review
    Downloads: 4 This Week
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  • 4
    GPX is mainly a physics engine, written in C++, focused on real time simulations. Project also provides a graphics library, built on top of SFML. Physics part is independent from graphics library and can be used with any other front-end.
    Downloads: 0 This Week
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  • 5
    The osgPhysics is a C++ cross-platform library written for implementing physics simulations on the OpenSceneGraph (OSG). It is designed to be an abstraction system which supports accesses to a variety of physics engines, like ODE, Bullet, etc.
    Downloads: 0 This Week
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  • 6
    NOTE: Codebase is being moved to it's new home at: https://github.com/cjcliffe/CubicVR A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting.
    Downloads: 0 This Week
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  • 7
    Scientific software for the physically accurate photorealistic visualisation of relativistic (near light-speed) scenarios.
    Downloads: 0 This Week
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  • 8
    GLUI is a GLUT-based C++ user interface library which provides controls such as buttons, checkboxes, radio buttons, and spinners to OpenGL applications. It is window-system independent, using GLUT or FreeGLUT.
    5.0 out of 5 stars 6 Reviews
    Downloads: 2 This Week
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  • 9
    MathFrame++ allows scientific C++ applications to be easily coded and provides various services to these applications like drawing in 2D/3D, data entry dialogs, clipboard, printing - all this, while not having to deal with windows programming directly.
    Downloads: 0 This Week
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  • 10
    SimpleODE - physic simulation lib.It is free project based on Open Dynamics Engine (ODE):rigid body dynamics,realtime simulation, cloth, fluid(water) 2D, all ODE joints,vehicles,legged creatures ragdoll,complex objects,many demos. PROJECT CLOSED
    Downloads: 0 This Week
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  • 11
    A hight performance well designed Collision Detection Library for the Open Dynamics Engine. Supports CONCAVE TRIMESHES and Deformable bodies.
    Downloads: 10 This Week
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  • 12
    RCmania is a 3D Racing Game featuring remote controlled vehicles to be ported to many platforms, its Free and Open Source.
    Downloads: 0 This Week
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  • 13
    Class library written in C++ using OpenGL to display results of simulations. Offers quick creation of coordinatesystems, graphs, tables, objcts and fonts.
    Downloads: 0 This Week
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  • 14
    JNewton is a Java wrapper for the Newton Dynamics Physics library. It is designed to be simple and lightweight for use in any Java program.
    Downloads: 0 This Week
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  • 15
    Astrog is a library for performing astronomical calculations, accelerated by using a graphics processing unit (GPU).
    Downloads: 0 This Week
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  • 16
    Flatland is a simple cross-platform object-oriented 2D collision library. It presents a C++ interface to the Open Dynamics Engine physics SDK. Flatland does not handle graphics, but two sample programs are available, both of which use OpenGL.
    Downloads: 0 This Week
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  • 17
    Try to simulate cloth in real world. It is very simple.
    Downloads: 0 This Week
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  • 18
    Botworx

    Botworx

    Artificial Intelligence, 3D Graphics and Physics Framework

    A C++ framework and applications for experimenting with artificial intelligence, 3D graphics and simulated physics. It's primary focus is to provide a testbed for simulated robotics using Ogre 3D and the Open Dynamics Engine.
    Downloads: 0 This Week
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  • 19
    GraphWriter is an easy to use C++ library for creating graphs.
    Downloads: 0 This Week
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  • 20
    OpenSim - Open Simulator. Primarily a 3D simulator for multiple indoor and outdoor mobile robots. Includes 3D real-time rendering (via OSG) and a physics engine (via ODE). Current emphasis is on manipulators.
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    Downloads: 10 This Week
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  • 21
    ODE for Java is a binding between C dynamics library ODE (Open Dynamics Engine, http://ode.org) and Java. Separate packages provide among other things a Java3D integration and thus a scenegraph representation of selected ODE objects.
    Downloads: 0 This Week
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  • 22
    AQUYNZA is a set of C++ libraries, sample programs and doc's for the modelling, visualization and persistence of 3D environments. Its modular and highly portable. Its primary objective is helping to learn (and teach) computer graphics. (code in SPANISH)!
    Downloads: 0 This Week
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  • 23
    Bad Camel Gaming is a collection of arcade games build on the Oasis Framework, the Bad Camel Gaming game framework.
    Downloads: 0 This Week
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  • 24
    A simple object-oriented lattice-Boltzmann code for simulation of fluid dynamics with graphics.
    Downloads: 0 This Week
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