Showing 46 open source projects for "bullet physics engine"

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  • 1
    MuJoCo

    MuJoCo

    Multi-Joint dynamics with Contact. A general purpose physics simulator

    MuJoCo, developed and maintained by Google DeepMind, is a high-performance physics engine designed for simulating complex, articulated systems that interact through contact. It is widely used in research fields such as robotics, biomechanics, computer graphics, animation, and machine learning, where fast and accurate physics simulations are essential. The engine provides a robust C API optimized for real-time computation, making it suitable for scientific research and advanced simulation environments. ...
    Downloads: 15 This Week
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  • 2
    gVirtualXRay

    gVirtualXRay

    Virtual X-Ray Imaging Library on GPU

    gVirtualXRay is a C++ library to simulate X-ray imaging. It is based on the Beer-Lambert law to compute the absorption of light (i.e. photons) by 3D objects (here polygon meshes). It is implemented on the graphics processing unit (GPU) using the OpenGL Shading Language (GLSL). SimpleGVXR is a smaller library build on the top of gVirtualXRay. It provides wrappers to Python, R, Ruby, Tcl, C#, Java, and GNU Octave.
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    Downloads: 12 This Week
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  • 3

    Advanced Simulation Library

    Free multiphysics simulation software package

    Advanced Simulation Library (ASL) is a free and open source multiphysics simulation software package. Its computational engine is based, among others, on the Lattice Boltzmann Methods (http://en.wikipedia.org/wiki/Lattice_Boltzmann_methods) and is written in OpenCL (http://en.wikipedia.org/wiki/OpenCL) which enable extraordinarily efficient deployment (http://asl.org.il/benchmarks) on a variety of massively parallel architectures, ranging from inexpensive FPGAs, DSPs and GPUs up to...
    Downloads: 0 This Week
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  • 4
    gMol

    gMol

    gMol molecular graphics

    We've moved to https://github.com/tjod/gMol/wiki gMol is an interactive visualization system used to display and manipulate 3-dimensional models of scientific data, such as molecular structures and surfaces. It contains both OpenGL and web browser widgets that enable flexible user interfaces.
    Downloads: 0 This Week
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  • 5
    arrowmatcher
    Arrowmatcher is a ballistics software for crossbow archers. It can calculate the speed, kinetic energy, trajectory, aiming solution and much more of an arrow (or bullet). It uses a simplified 6 degree of freedom model.
    Downloads: 2 This Week
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  • 6
    Open Dynamics Engine
    A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision detection.
    Downloads: 2 This Week
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  • 7
    3-DPhysicsSim

    3-DPhysicsSim

    3-DPhysicsSim is an interactive 3-D physics simulator.

    3-DPhysicsSim is an interactive 3-D physics simulator which allows you to create a scene filled with objects and see how the objects act in real-time when governed by the laws of physics. 3-DPhysicsSim was created with the help of Irrlicht, WxWidgets and Bullet
    Downloads: 3 This Week
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  • 8
    GPX is mainly a physics engine, written in C++, focused on real time simulations. Project also provides a graphics library, built on top of SFML. Physics part is independent from graphics library and can be used with any other front-end.
    Downloads: 0 This Week
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  • 9
    Constrained rigid body dynamics simulator, a robust, technologically advanced, fast and maintainable physics engine.
    Downloads: 0 This Week
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  • 10
    The osgPhysics is a C++ cross-platform library written for implementing physics simulations on the OpenSceneGraph (OSG). It is designed to be an abstraction system which supports accesses to a variety of physics engines, like ODE, Bullet, etc.
    Downloads: 0 This Week
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  • 11
    NOTE: Codebase is being moved to it's new home at: https://github.com/cjcliffe/CubicVR A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting.
    Downloads: 0 This Week
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  • 12
    All pairs n-body simulation of electromagnetic forces on charged particles, adapted from Nvidia SDK 3.2 sample. Uses Lorentz force from EM fields via the Biot-Savart law for moving charged particles (uses relative velocity). Relativistic.
    Downloads: 0 This Week
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  • 13
    Goal: to make a lean, mean C++ engine capable of handling complex mathematical computations and to create a separate MFC (native C++) UI. NB: Project has been moved to Google Code: http://code.google.com/p/ultimath/
    Downloads: 0 This Week
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  • 14
    Real Time Relativity simulates the optical effects of special relativity perceived by observers moving through a scene at near the speed of light, enabling physics students to learn relativity by (simulated) experience.
    Downloads: 0 This Week
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  • 15
    BallCalc is attempt to make a good, easy to use, full featured and FREE!!! ballistics calculator for the Windows Mobile based on the GNU External Ballistics engine, and eventually other, platforms.
    Downloads: 0 This Week
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  • 16
    SimpleODE - physic simulation lib.It is free project based on Open Dynamics Engine (ODE):rigid body dynamics,realtime simulation, cloth, fluid(water) 2D, all ODE joints,vehicles,legged creatures ragdoll,complex objects,many demos. PROJECT CLOSED
    Downloads: 0 This Week
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  • 17
    A hight performance well designed Collision Detection Library for the Open Dynamics Engine. Supports CONCAVE TRIMESHES and Deformable bodies.
    Downloads: 0 This Week
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  • 18
    An auxiliary wrapper library to include and use Newton Physics engine with OpenSceneGraph Applications.
    Downloads: 0 This Week
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  • 19
    libPunts is a tiny 3D rendering engine focused on developing physics simulations. Gravetat is a gravity and electromagnetism simulator built over libPunts.
    Downloads: 0 This Week
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  • 20
    Class library written in C++ using OpenGL to display results of simulations. Offers quick creation of coordinatesystems, graphs, tables, objcts and fonts.
    Downloads: 0 This Week
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  • 21
    A High Performance 3D engine and Game engine, specially designed for Physics and mechanical simulations.Integrates physics, Portal Rendering, OpenGL and Cg shaders.
    Downloads: 0 This Week
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  • 22
    Sparkle 2d physics engine is a real time physics simulation library for use primarily in games.
    Downloads: 0 This Week
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  • 23
    GRAY (High Energy Photon Ray Tracer) is a Monte-Carlo ray-driven high energy photon transport engine for mainly PET and SPECT applications that supports complex mesh based primitives for source distributions, phantom shapes, and detector geometries.
    Downloads: 0 This Week
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  • 24
    Flatland is a simple cross-platform object-oriented 2D collision library. It presents a C++ interface to the Open Dynamics Engine physics SDK. Flatland does not handle graphics, but two sample programs are available, both of which use OpenGL.
    Downloads: 0 This Week
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  • 25
    It started as a simple physics API for educational purposes, but now its development is clearly focused on gaming and will be incorporated to a next-gen engine.
    Downloads: 0 This Week
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