23 projects for "graphics library" with 2 filters applied:

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  • 1
    Asymptote

    Asymptote

    2D & 3D TeX-Aware Vector Graphics Language

    Asymptote is a powerful descriptive vector graphics language for technical drawing, inspired by MetaPost but with an improved C++-like syntax. Asymptote provides for figures the same high-quality typesetting that LaTeX does for scientific text.
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    4.9 out of 5 stars 42 Reviews
    Downloads: 200 This Week
    Last Update:
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  • 2
    gVirtualXRay

    gVirtualXRay

    Virtual X-Ray Imaging Library on GPU

    gVirtualXRay is a C++ library to simulate X-ray imaging. It is based on the Beer-Lambert law to compute the absorption of light (i.e. photons) by 3D objects (here polygon meshes). It is implemented on the graphics processing unit (GPU) using the OpenGL Shading Language (GLSL). SimpleGVXR is a smaller library build on the top of gVirtualXRay. It provides wrappers to Python, R, Ruby, Tcl, C#, Java, and GNU Octave.
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    5.0 out of 5 stars 5 Reviews
    Downloads: 49 This Week
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  • 3
    DataMelt

    DataMelt

    Computation and Visualization environment

    DataMelt (or "DMelt") is an environment for numeric computation, data analysis, computational statistics, and data visualization. This Java multiplatform program is integrated with several scripting languages such as Jython (Python), Groovy, JRuby, BeanShell. DMelt can be used to plot functions and data in 2D and 3D, perform statistical tests, data mining, numeric computations, function minimization, linear algebra, solving systems of linear and differential equations. Linear, non-linear...
    5.0 out of 5 stars 4 Reviews
    Downloads: 7 This Week
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  • 4
    FreeSOLID is a library for collision detection of three-dimensional objects undergoing rigid motion and deformation. FreeSOLID is designed to be used in interactive 3D graphics applications.
    5.0 out of 5 stars 1 Review
    Downloads: 3 This Week
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  • 5
    GPX is mainly a physics engine, written in C++, focused on real time simulations. Project also provides a graphics library, built on top of SFML. Physics part is independent from graphics library and can be used with any other front-end.
    Downloads: 0 This Week
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  • 6
    Genvlin is an easy to use graphical dataplotting environment. It also provides direct access to the data via scripting and a console. You can easily import, export, change, plot, ... all the data.
    Downloads: 0 This Week
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  • 7
    NOTE: Codebase is being moved to it's new home at: https://github.com/cjcliffe/CubicVR A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting.
    Downloads: 0 This Week
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  • 8
    Scientific software for the physically accurate photorealistic visualisation of relativistic (near light-speed) scenarios.
    Downloads: 0 This Week
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  • 9
    GLUI is a GLUT-based C++ user interface library which provides controls such as buttons, checkboxes, radio buttons, and spinners to OpenGL applications. It is window-system independent, using GLUT or FreeGLUT.
    5.0 out of 5 stars 6 Reviews
    Downloads: 6 This Week
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  • 10
    FireBlade is an OpenGL+Delphi/FPC based crossplatform particle engine. Infinite possibilities through many variable factors and the ability to be connected to anything you want through miscellaneous events.
    Downloads: 0 This Week
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  • 11
    RCmania is a 3D Racing Game featuring remote controlled vehicles to be ported to many platforms, its Free and Open Source.
    Downloads: 0 This Week
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  • 12
    Class library written in C++ using OpenGL to display results of simulations. Offers quick creation of coordinatesystems, graphs, tables, objcts and fonts.
    Downloads: 0 This Week
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  • 13
    Flatland is a simple cross-platform object-oriented 2D collision library. It presents a C++ interface to the Open Dynamics Engine physics SDK. Flatland does not handle graphics, but two sample programs are available, both of which use OpenGL.
    Downloads: 0 This Week
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  • 14
    This library is meant for high performance calculations for science or 3D games/rasterizers using SIMD instructions of x86 processors to allow an unparalleled level of optimization. This takes advantage of MMX, 3DNow!, 3DNow!+/MMX+, & SSE/SSE2/SSE3/SSSE3
    5.0 out of 5 stars 3 Reviews
    Downloads: 0 This Week
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  • 15
    Ruby-Newton is a Ruby wrapper for the NewtonGameDynamics physics engine ( http://newtondynamics.com/ ) It brings object-oriented real-time animated physics simulations to Ruby-enabled applications (e.g. 3D modeling tool with interactive scripting support
    Downloads: 0 This Week
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  • 16
    Simulation of star movements with great visualizations of flights through star fields.
    Downloads: 1 This Week
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  • 17
    This library is a Fortran 95 gnuplot interface for some Unix like OS'es. This provides some routines that enables direct access of a child gnuplot session from a Fortran 95 program. You will need a copy of fortranposix to make this work.
    5.0 out of 5 stars 1 Review
    Downloads: 0 This Week
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  • 18
    GraphWriter is an easy to use C++ library for creating graphs.
    Downloads: 0 This Week
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  • 19
    The fst2v5d package converts data stored in the Canadian RPN Standard File (FST) format into Vis5D format. FST files, commonly used to store meteorological data, are scanned by fst2v5d to generate both 4D fields and independent topography input files.
    Downloads: 0 This Week
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  • 20
    OpenSim - Open Simulator. Primarily a 3D simulator for multiple indoor and outdoor mobile robots. Includes 3D real-time rendering (via OSG) and a physics engine (via ODE). Current emphasis is on manipulators.
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    Downloads: 10 This Week
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  • 21
    ODE for Java is a binding between C dynamics library ODE (Open Dynamics Engine, http://ode.org) and Java. Separate packages provide among other things a Java3D integration and thus a scenegraph representation of selected ODE objects.
    Downloads: 0 This Week
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  • 22
    AQUYNZA is a set of C++ libraries, sample programs and doc's for the modelling, visualization and persistence of 3D environments. Its modular and highly portable. Its primary objective is helping to learn (and teach) computer graphics. (code in SPANISH)!
    Downloads: 0 This Week
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  • 23
    Bad Camel Gaming is a collection of arcade games build on the Oasis Framework, the Bad Camel Gaming game framework.
    Downloads: 0 This Week
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