Showing 9 open source projects for "physics animation"

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  • 1
    MuJoCo

    MuJoCo

    Multi-Joint dynamics with Contact. A general purpose physics simulator

    MuJoCo, developed and maintained by Google DeepMind, is a high-performance physics engine designed for simulating complex, articulated systems that interact through contact. It is widely used in research fields such as robotics, biomechanics, computer graphics, animation, and machine learning, where fast and accurate physics simulations are essential. The engine provides a robust C API optimized for real-time computation, making it suitable for scientific research and advanced simulation environments. ...
    Downloads: 11 This Week
    Last Update:
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  • 2
    water_hammer_simulation

    water_hammer_simulation

    A Qt application for water hammer simulation.

    With differents numerical methods this application simulate the water hammer phenomenon.
    Downloads: 4 This Week
    Last Update:
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  • 3
    Interactive Web Physics
    Interactive Web Physics is a Java, Web-based animation and problem designer tool. Anyone can quickly design mathematics or physics animations and simulations that run in a web browser. Unlike other solutions, no knowledge of programming is required.
    Downloads: 0 This Week
    Last Update:
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  • 4

    elinfo_parabolic

    To simulate parabolic motion

    Application software to simulate parabolic motion depend on degree and initial speed given by user. Parabolic motion will be shown as simple animation in the application window. This application created at Elinfo "Roborace and Java IT Competition 2010" held by Universitas Negeri Yogyakarta.
    Downloads: 0 This Week
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  • 5
    Bueraki is the driving game, that uses Blender Game Engine and Bullet Physics, simulating particular and accurate suspension work. Any vehicle can be opened and easily modified in Blender 3d. And it's movement can be recorded as animation.
    Downloads: 0 This Week
    Last Update:
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  • 6
    CLQ - Command Line Quaternions
    Quaternions are numbers with 4 parts: one for time, three for space.This project creates command line functions that generate thousands of points of quaternions, for the animation software. Think: analytical animation! See VisualPhysics.org examples.
    Downloads: 0 This Week
    Last Update:
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  • 7
    A 3-d Constraint-based multibody physics engine written in entirely Java, aimed at real-time capabilities. The user can model bodies, geometries, joints, and parameters. See http://code.google.com/p/jinngine/ for source code and development information.
    Downloads: 0 This Week
    Last Update:
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  • 8
    Saphyre is library designed to simplify the development of applications performing physically based realtime animation (particles, rigid bodies, vehicles, articulated characters...) such as videogames, 3D modeling packages plugins or educative apps.
    Downloads: 0 This Week
    Last Update:
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  • 9
    Fully playable Java game demo illustrating basic game programming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...
    Downloads: 0 This Week
    Last Update:
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