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...It is based on the Beer-Lambert law to compute the absorption of light (i.e. photons) by 3D objects (here polygon meshes). It is implemented on the graphics processing unit (GPU) using the OpenGL Shading Language (GLSL).
SimpleGVXR is a smaller library build on the top of gVirtualXRay. It provides wrappers to Python, R, Ruby, Tcl, C#, Java, and GNU Octave.
Analysis, visualization, edition of 3D atomistic models
atomes is a Free (Open Source) cross-platform software licensed under the terms
of the Affero GPL v3+ license.
atomes is a toolbox developed to analyze, to visualize and to create/edit three-dimensional atomistic models.
atomes also provides an advanced input preparation system for further calculations using well known molecular dynamics codes:
- Classical MD : DL-POLY and LAMMPS
- ab-initio MD : CPMD and CP2K
- QM-MM MD : CPMD and CP2K
atomes is developed by Dr. Sébastien Le...
NOTE: Codebase is being moved to it's new home at: https://github.com/cjcliffe/CubicVR A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting.