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Virtual interactive experiments (vexp) is a framework to promote the developmentand use of cooperative e-learning experiments over the internet. Interactive scientific experiments which can be controlled by various users synchronously.
Foundational Physics is a 2D physics engine written in Java for entertainment and educational purposes. With a robust groundwork, its aim is to provide an easy interface for programmers to easily manipulate a Newtonian physics environment.
QA-distri contains a set of ImageJ plugins for QA in digital radiology. The plugins are created in LUCMFR, University Hospitals, Leuven, by Frank Rogge. He's works currently at AVN as medical physicist.
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A collection of high performance astrophysical N-body simulation, analysis and visualization tools. These are written in C, C++, Java and Fortran, designed for serial and parallel computers. Primary motivation: enable wider community collaboration.
Diagram (JGraph) driven simulator. Bondgraphs > nonlinear differantial system > plot: implemented for economics and ecology. Network analysis: emergy propagation implemented. Would also fit for electronics, mechanics, cost, GWP, footprint analysis.
OpenTAU is a physics simulation package written in Java. It is intended for scientifical application as it incorporates FEM, FDM and MD and other simulation techniques. Also contains a fast math library.
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Fully playable Java game demo illustrating basic game programming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...
This library is a Fortran 95 gnuplot interface for some Unix like OS'es. This provides some routines that enables direct access of a child gnuplot session from a Fortran 95 program. You will need a copy of fortranposix to make this work.
This is a collection of utilities and other nifty code items developed by Thought River for use in internal projects, and made available here for public use.
Better than NASA--avoid sending *your* Mars probe off to empty space! SafeUnits is a Java-based project providing measurement-related classes whose instances, when exported, can only be imported to classes of matching types.
NASA, just a friendly jibe
An automatic 2D Delaunay mesh generator and solver for Finite Element Analysis. Can solve 2D field problems (Poisson and Helmholtz Equations). Can use LAPACK/ARPACK solvers producing OpenGL/Postscript output. Uses C/GTK/GTKGLExt/MFC. Runs on Win32/Unix.
jME Physics System provides an interface between jME (Java Monkey Engine) and ODE (Open Dynamics Engine). It sits on top of a slightly modified version of odejava, and provides a way to very easily set up a physics world and add objects to it.
The General Intensional Programming System (GIPSY) consists in three modular sub-systems: The General Intensional Programming Language Compiler (GIPC) ; the General Eduction Engine (GEE), and the Intensional Run-time Programming Environment (RIPE).
The fst2v5d package converts data stored in the Canadian RPN Standard File (FST) format into Vis5D format. FST files, commonly used to store meteorological data, are scanned by fst2v5d to generate both 4D fields and independent topography input files.
A universe simulator and generator written in Java that is capable of simulating stars with planetary systems, binary systems and other phenomena. This universe can be generated or scripted (in small parts). This will be used in a planned space combat/
ODE for Java is a binding between C dynamics library ODE (Open Dynamics Engine, http://ode.org) and Java. Separate packages provide among other things a Java3D integration and thus a scenegraph representation of selected ODE objects.
Physics simulation toys in Java. The focus is on systems simulation:mostly guidance/navigation systems, but also including hydraulic, electrical and life-support.
A plugin for the Eclipse IDE implementing NumericalChameleon: a powerful numerical convertor, supporting more than 2300 units in 78 categories (physics, radixes, exchange rates, unicode, etc). Fully integrated in the Eclipse IDE (refactoring, copy/paste)
The class libraries here provide infrastructure for creating simulations of low energy nuclear physics experiments, as well as some useful working programs that do simple simulations and analysis of experiments performed with magnetic spectrographs.
A flexible and easy-to-use physics engine for 2d written in java. A similar engine for 3d in c++, and a AI able to interact with the physics engine, affecting the world, written in c++ using neural nets and genetic algorithms.