Showing 3 open source projects for "render engine"

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  • 1
    Cocos2D-ObjC

    Cocos2D-ObjC

    Cocos2d for iOS and OS X, built using Objective-C

    Cocos2D-ObjC is a framework for building 2D games, demos, and other graphical/interactive applications for iOS, Mac and tvOS. It is based on the Cocos2D design, but instead of using Python it uses Swift and / or Objective-C. Integrated with Chipmunk physics engine (Served as an extension). Tile Map support. Orthogonal, Isometric and Hexagonal. Parallax scrolling (Served as an extension). Motion Streak (Served as an extension). Render To Texture (Served as an extension). Touch/Accelerometer...
    Downloads: 1 This Week
    Last Update:
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  • 2
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    ... such as RelationalNode, RenderNode, and TransformNode can be used to create a complex hierarchy for rendering. Both update and render calls can selectively include or exclude specific components such as geometric details or lighting or texturing.
    Downloads: 0 This Week
    Last Update:
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  • 3
    A C++ object orientated 2D game engine for Windows, Mac OS, Linux and iPhone.
    Downloads: 0 This Week
    Last Update:
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