Showing 7 open source projects for "3d physics sandbox"

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  • 1

    RSM

    Radiation Spectrum Method : a modal BPM (Beam Propagation Method)

    RSM (Radiation Spectrum Method) is a 2D rigorous tool to solve the Maxwell equations for the propagation of light in integrated optics or photonics devices. It makes use of an EigenMode Expansion method (EME) to solve the electromagnetic problem. This software running on Windows and MacOS comes with a GUI that permits to define with the aid of files or scripts the arbitrary and complex geometry of the waveguide. Of that way any waveguide geometry can be handled. Several plots are available...
    Downloads: 2 This Week
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  • 2
    FLEX (Flipboard Explorer)

    FLEX (Flipboard Explorer)

    An in-app debugging and exploration tool for iOS

    ...From this toolbar, you can view and modify nearly every piece of state in your running application. Access any live object via a scan of the heap. View the file system within your app's sandbox. Browse SQLite/Realm databases in the file system. Trigger 3D touch in the simulator using the control, shift, and command keys. Explore all classes in your app and linked systems frameworks (public and private). Unlike many other debugging tools, FLEX runs entirely inside your app, so you don't need to be connected to LLDB/Xcode or a different remote debugging server. ...
    Downloads: 1 This Week
    Last Update:
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  • 3
    Cocos2D-ObjC

    Cocos2D-ObjC

    Cocos2d for iOS and OS X, built using Objective-C

    ...Point-based, RetinaDisplay mode compatible. Open Source Commercial Friendly, compatible with open and closed source projects. Image assets support, TVOS support, App thinning support, 3D touch support.
    Downloads: 0 This Week
    Last Update:
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  • 4
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 5
    geWiz:ES
    A royalty free BSD licensed mobile device targeted 2D/3D game engine written in C/ObjC using OpenGL & OpenAL. Blender export scripts, png/pvrtc/ogg/ttf/bmp/wav loaders, XML asset manifesting /w desktop editor, Lua scripting, supports iPhone SDK.
    Downloads: 0 This Week
    Last Update:
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  • 6
    ZATURN: Visual, Interactive, Intuitive, Emmersive User Experience with Mac OS X and Object Orientated Programming -- Think Tank and Sandbox
    Downloads: 0 This Week
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  • 7

    SimKit

    The Objective-C Interactive Simulation Abstraction Layer

    SimKit(because GameKit was taken) is designed to allow quick and easy cross platform abstraction away from platform dependant drawing and physics libraries. The APIs provide a generic way to make common calls for drawing, animating, and otherwise manipulating 3D entities, as well as shading and texture information.
    Downloads: 0 This Week
    Last Update:
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