Showing 14 open source projects for "s-ui"

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  • 1
    AP3/3SUM

    AP3/3SUM

    Multimedia asset management and manipulator for Étoilé

    3SUM aims to provide a powerful 2 to 3D programmable environment that allow editing several kind of contents and linking the relationships among Objective-C type. 3SUM sits on the top of AP3 framework which consit of 3D screen graph Objective-C API, C++ geometry math classes, basic mesh implementations, raster compositor and thread managements. AP3 also have a few foundation classes for data manipulation purpose, such as AAObject root which allows tagging object with selector-keyed...
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  • 2

    LayoutKit

    A descriptive way to create NSLayoutConstraints in iOS 6.0+ and access

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  • 3
    InstantMD5Checksum

    InstantMD5Checksum

    Generate and check md5 on Mac OS X

    With InstantMD5Checksum Mac OS X users can check md5 value of file to test their integrity with intuitive drag&drop interface, without knowledge of mac terminal. InstantMD5Checksum is compatible with Mac OS X 10.7 *Archive icon from IconArchive.com
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  • 4
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
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  • 5
    This project helps young people capture family history from their elders before they die.
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  • 6
    subclass of NSOutlineView so that it can do animations when expanded and collapsed
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  • 7
    SIO2 SDK 3D Game Engine iPhone Azusa DDE
    Project is to maintain the open source tree for the Azusa Derived Distribution Edition of the SIO2 SDK v1.4 Game Engine Free Ed., previously distributed by sio2interactive.com in the book by Tony Mullen, "3D for iPhone Apps with Blender and SIO2."
    Downloads: 0 This Week
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  • 8
    iSDGE
    iSDGE is meant to be a free next generation 3D game engine for mobile devices supporting OpenGL ES 2.0. It is very easy to use, extremely flexible and fast. iSDGE is mostly written in C++ and currently comes with an Objective-C binding for iOS.
    Downloads: 0 This Week
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  • 9
    An open-source alternative to Apple Mac OS X. Intended to comply completely with the OPENSTEP specification. Written in Objective-C. Kernel based on FreeBSD.
    Downloads: 0 This Week
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  • 10
    The TriBar project is a subclass of an NSView that is used in Mac OS X applications to display three views (like scope bars) that rotate like a triangular prism.
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  • 11
    This project is only to be used by Students enrolled in the CS-471 class at Kettering University.
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  • 12

    SimKit

    The Objective-C Interactive Simulation Abstraction Layer

    SimKit(because GameKit was taken) is designed to allow quick and easy cross platform abstraction away from platform dependant drawing and physics libraries. The APIs provide a generic way to make common calls for drawing, animating, and otherwise manipulating 3D entities, as well as shading and texture information.
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  • 13
    A Graphical User-Interface for Mac-Ports.
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  • 14

    Home Server Power Manager

    Power Management for Linux Home Servers using UDP.

    Home Server Power Manager is a lightweight utility to allow suspending server machines when they are inactive for a certain period of time. This program allows you to automatically suspends home servers (i.e. headless servers used for file sharing, file printing, etc) when no clients are connected for a certain time (15 min) and when they do not have other tasks to complete. The program is composed of modules to monitor different tasks, as file sharing, printing, music playing, in...
    Downloads: 0 This Week
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