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Elysion Frameworks are a powerful, yet leightweight cross-platform multimedia library to help create games or graphical applications. The frameworks are splitted in three branches: ElysionKronos, ElysionLegacy and ElysionMobile.
OpenPoc is a Cross-Platform POCSAG-Decoder written in FreePascal/Lazarus. A Radioscanner/-receiver and a Soundcard are needed to decode POCSAG-Transmissions.
Please respect the law in your country concerning the capturing of radio-transmissions.
A cross-platform tool for converting emulator tape images to and from audio. Ultimately the project aims to support Commodore and Spectrum tape formats.
Remember when you wrote your games in Pascal? Well continue that fine tradition by using JEDI-SDL! Which works with Delphi, Kylix, Free Pascal, Gnu Pascal and TMT Pascal. Cross-platform game develpment has never been easier!
MOdular POlylogue CONnection (or "mopocon" or "mpcn-o") is aimed at building up a platform which combines all current ways of written digital communication including e-mail, instant messaging, etc.
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DaVinci aims to be a multi-platform/language IDE focusing on web development, developed in Lazarus. It will include a HTML form designer (and a code editor!) and generate valid XHTML/CSS.
cy.prus is a cross platform simulation environment for medical cybernetics and systems biology.
Its purpose is to provide both a facility for simulating life and a GUI for easily constructing biological information processing structures based on XML.
This project is intended to create a High quality, cross-platform Module playback engine that can be used for any Object Pascal compiler (Delphi, Kylix, Free Pascal) to playback MOD, S3M, XM & IT files in your programs.
The BF Debugger Project is an attempt to allow the development of software using the Brainf*** programming language in a GUI development environment, and to provide a platform for the advancement and dissemination of this language.
J Sound System aims to become a multi-platform, API portable sound system for Free Pascal programs written in object-oriented Pascal and i386 assembler.
Using Delphi to write a complete Isometric Engine and Editor and to port it to Kylix upon it's release.
Features...
1. Cross-platform Isometric game engine and editor.
2. Full OO game object inheritance model so objects can be handled...
Pascal binding for the Irrlicht Engine.
The Irrlicht Engine is an open source high performance realtime 3D engine written in C++ and now available for Pascal. It is completely cross-platform, using D3D, OpenGL and its own software renderer.
Arcade Game about plane. This game based on "Shootiah Engine"(fork of "Battle Scene Engine") - cross-platform game engine. Sorry, for no downloads. We have some troubles with content copyrights. You are 3D ot Texture atrist? Join us!
The Free Pascal GFX Library is a framework to quickly develop cross-platform GUI software. It is light weight, and connects directly to the underlying system, allowing for the creation of small and fast graphical applications.